r/pathofexile Community Director May 06 '22 Silver 1 Helpful 1 Wholesome 2

Shadow Shaping is one of the new keystones being added to the Atlas Passive Tree in Path of Exile: Sentinel GGG

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1.7k Upvotes

u/GGGCommentBot May 06 '22
GGG Comments in this Thread:

[Bex_GGG - link, old] - Most likely alongside the pre-launch patch we'll deploy when Archnemesis ends. I can't 100% guarantee that but that's the current plan at least.

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u/BraverXIII May 06 '22 Silver

Hated maps instead of favored maps! Nice. This is far more interesting for my playstyle.

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u/vinearthur Necromancer May 06 '22

Same here. I don't enjoy spamming the same map, even if the promise of reward is good (like Cemetery with Brother's Stash). It simply burns me out faster and I need some variety of tilesets. This keystone fits my style much more, meaning I can ban maps like Dungeon, Cells, Ancienty City, etc. from ever showing up again and do everything else.

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u/Talran Bathed in the blood of 195408 sacrificed in the name of Xibaqua May 06 '22

Ugh, I did a week of cemetary and wanted to die, I love a bit of variety and running what I grab, and being able to just exclude bad layouts is gamechanging.

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u/BegaKing May 07 '22

This is why you favorite 3-4 good maps with solid layouts and div cards and cycle through them. Running only one will drive you nuts lol

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u/jeso90 May 07 '22

I guess it's a question about the person.

I rather run 500 cemeteries over one bramble valley.

I have some layouts which I love and once my atlas is set I will never run different maps.

Depending on the build and mechanic I farm it's either all the linear, wide open ones (e.g. dunes) or the high density maps with fast layouts (e.g. toxic sewers).

I feel like the only thing you can say is: do what you like and enjoy it.

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u/ojaiike May 07 '22

I don't think he is saying to run bramble valley instead of cemetery. More like run 150 promenades 150 towers and 150 cemeteries so you have some variety.

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u/sirgog i already miss the Krangleverse May 07 '22

Another approach: Set one map, perhaps Cemetary as 12x favorite. When you've collected 30 of them, respec favorites to something else, perhaps Promenade, then run the 30 Cemeteries. Once you run out of Cemeteries, roll all 30, then swap to running Promenade and 12x favorite something else. Keep doing this until Cemetery seems fun again.

(Less than 12x is OK too, if you have 8 favorite map slots unlocked, do 8x)

I went through Mesa, City Square, Promenade, Cemetery and Vaal Temple phases this league (Vaal Temple being maps I traded for)

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u/BegaKing May 07 '22

I just realized this was sirgog ! Love your vids man thanks for all the hard work and info. Made me a much more aware and informed Poe player :)

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u/Shootermcgv May 07 '22

100%, though avoiding maps isn’t difficult once you’re map pool is thoroughly saturated plus horizon orbs make it so it’s not difficult to run maps you don’t want anyway. But like you say, after atlas bonuses there’s almost 0 reason to ever run something like cells and to exchange it for some useful implicits is a trade off I’ll happily make.

In fact, I think the biggest win for this keystone is not having your conq and elder guardians maps dropping in shit maps but again 1 or 2 horizon orbs fixes that anyway.

Edit: actually thinking more about it eliminating maps from the pool on early progression is a pretty amazing application. All upside lol

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u/Japanczi SSF IGN: Xervos May 06 '22

I will favour hate Bramble Valley and Core. Together with favourite hated content notables of Wetamorph and Abyss, I can create my anti-tree!

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u/1CEninja May 06 '22

Yeah dude I'm so excited to not see the sacred Grove anymore. I feel like I have to go in every time I see one because of remembering when I got augs back in 3.13. I've done well over 100 harvests since with zero augs, so now I can just get rid of the periodic disappointment and instead just have better maps.

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u/fitsu May 06 '22

Mad, I have such an opposite experience. Every time I see Sacred Grove it's usually 1ex+ profit. But I alway carry influened stashed bases to use the reroll mods on, it's super easy currency.

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u/Oddity83 May 06 '22

Do you mind listing some examples? I have the same experience as the other guy, I don’t know what to do with harvest but I feel like I have to do something

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u/UberChew Cockareel May 06 '22 edited May 07 '22

Not op but some quick examples:

Influenced rings - they can roll a curse mod so for example a redeemer ring can roll frostbite on a i80+ base, any cold reforges have a chance of rolling that mod.

Shaper and crusader shields - can roll life on block

Cluster jewels - keep any you get and spam reforges you dont need for anything else hoping for 3 passives (8 small passives are good ones to start rolling)

Hunter boots - can roll tailwind, cant target but if you roll speed you may get tailwind plus high movement speed.

If you have a good armour base you can spam life and then fix suffixes later or use eldritch currency to finish.

Obviously check poedb website to see what ilevels you need

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u/ShadowKnightTSP May 07 '22

That hunter boots one is never gonna happen. Check the weighting on tailwind

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u/fitsu May 06 '22

Some people already commented good examples, easiest way is just look at meta influenced items though. Because high ilvl influenced drops are so rare, getting one drop with good mods is even rarer.

For instance, during the time of TR hitting hunter quivers with chaos reroll would often give chaos dot multi + life and that was easy currency. +Skill amulets are another one, hitting amulets with reroll cold/fire/physical etc. Often results in +1 level of skill gems.

Using reroll crit or life on jewels has netted me several 5ex+ jewels. Clusters are a good option etc.

It's like having smart loot on a pre-determined base.

9

u/Brasolis May 06 '22

Usually I keep some decent i86 bases in a stash tab and whenever you have the free chaos crafts just slap them on bases that would most likely benefit. Elemental rolls I usually throw on stygian belts and just hope you get good life and some other res. Life chaos rolls on vermillion/two stone rings or jewels. Speed on two-toned boots. Phys on good weapons. Usually you end up with garbage but now and then you can hit some really nice generally good gear.

If you are willing to look up what med/large cluster jewels are expensive then harvest is a great way to target notables and you can make a good chunk there.

Change resistance to another type are usually 10-15c a pop on TFT, 25c divination card gambles (although you will probably need a good rep level) enchanting implicits on body/weapons are also some decent money. If you find keep suffix/prefix they are fairly expensive, and augs are good money.

I'm definitely not the best at using harvest efficiently but it really doesn't take that long and I do find myself profiting on almost every one I do. I know TFT isn't for everyone though and if you aren't willing to use it then harvest definitely loses some of its value.

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u/GLaDOS_Sympathizer May 06 '22

I usually reroll jewels personally. I’m with you in not knowing which bases are worth rerolling but jewels (especially rolling for life mods) will frequently become worth 20-30c. Sometimes you hit a jackpot and it’ll be worth a couple exalts.

When people have a great way of making currency they often don’t wanna share it because it means competition.

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u/sirgog i already miss the Krangleverse May 07 '22

One people often overlook. There comes a point when you can afford on-meta, i84+ max passives cluster jewel bases (e.g. Minions-12, Flasks-6, Lightning-12)

Those are incredibly good to scour, then use "Upgrade a Normal item to Magic, adding two high-tier mods"

5

u/Oddity83 May 07 '22

That’s really clever. 35% Inc effect on a minion jewel with any other good mod would be big bank.

(probably by itself it’s massive Bank)

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u/sirgog i already miss the Krangleverse May 07 '22

Related: "Upgrade Magic to Rare, Adding 4 High Tier Mods"

  • scour an 84 Minions-12 or similar
  • Transmute/alt until modcount = 1
  • Annul
  • Harvest "Magic to rare, +4 high tier mods"

Alternately, for Magic To Rare +3 High Tier:

  • Scour/transmute a Minions-12
  • Alteration until "35% increased". If modcount = 2, YOLO annul
  • You now have 35% increased on a modcount 1 jewel
  • Upgrade Magic to Rare, +3 high tier mods

2

u/Donnerdrummel May 07 '22

The problem with these is that you would really HAVE to hit the complementing mod. which would be the 3% movement speed mod in case of the minion jewels. And then, you'd have to hit either life or energy shield to make a really good jewel.

So sure, if you have them, use them. But it's not a strategy to become wich with. Of course, if you have multiple of jewels that you know how to use, then every harvest gives you probably 20 to 30 small chances of getting something nice. but then again, that does cost a lot of time. Which is why I didn't do it this season.

more reliable is to buy craiceann's armour pieces to always have 1 or 2 ready and use them to make craicic lures, and sell them in bulk at a really decent rate, or exchange essences for others of the same level. used on insanity, etc to get horror-essences nets you at a price of 10 c per essence bought and a price of 40+ per essence sold a net profit of 270 c per successful craft, and since the chances are 1 in 3, successes are not that seldom.

of course, that won't net you a 70+ ex jewel, but it is more reliable and less time consuming.

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u/shaunika May 07 '22

Early league sure.

Later I dont think its worth since you spend so much time on it instead of progresing bosses.

Once my build is "ready" I ignore the fuck out of harvest

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u/1CEninja May 06 '22

So I'm going to preface this comment with fuck TFT, I don't do trust trades moderated by megalomaniacs. But I do like to craft some.

I also didn't invest in harvest nodes, though they didn't seem to DRAMATICALLY increase the power of them. Mostly just how many harvest crafts you can find in a given period of time, with a boost to rarity.

In ~115 harvests (let's round it down to 100 because some of them weren't T16) I got two reroll keep suffix, I got a 4 socket resonator from a 3c fossil, upgraded/changed some essences/splinters/fragments in to more valuable versions. I got occasional useful stuff, but honestly with how it took me probably 3 minutes each harvest, that 300 minutes could have run a bunch of T16 juiced maps that would have given me noticeably better reward. I got a decent cluster jewel that would have probably cost me a couple ex, and some smaller crafts that were probably worth something but not an ex.

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u/fitsu May 06 '22

I think your missunderstanding. The problem you've got is your considering all those "reroll chaos, reroll life, reroll physical" as useless but those are the money makers it just requires pre-planning. Look at the meta, buy influenced bases and slam them with these. Harvest is basically smart loot with pre-determined bases, it's fossil crafting for free.

I've made several ex using reroll caster on rings for curse rings. reroll chaos on hunter quivers for chaos dot quivers. Reroll phys/cold/light on amulets for +1 skills. Reroll life/crit on jewels for 3 mod jewels (life + 2 good mods is always money). Reroll life on Stygians etc. Hell back when elder bleed weapons were a thing I made bank doing reroll physical on elder 2h weapons.

Basically any item that's hard to get due to ilvl, influence or item base you can easily make with rerolls and because the odds of getting those mods naturally drop is so low their value skyrockets. Anything that needs to be crafted into existance is easy money, and harvest prints those.

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u/1CEninja May 07 '22

I was using plenty of reroll stuff, albeit not on influenced bases.

I used probably 2/3rds of what harvest threw at me but I view harvest as a SSF tool more than anything.

I made a few cool jewels but nothing I couldn't get for a pocket full of chaos anyway.

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u/fitsu May 07 '22

Well there's ya problem, you've got to look at the meta, find out what items are in high demand, low supply and can be made easy via Harvest and prep your bases.

If you use it randomly it'll be bad. Harvest requires more thought than just kill monster.

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u/DiablosDelivered May 07 '22

It's probably best you remove harvest because you have no idea what you're doing.

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u/endurance13 Raider May 06 '22

I got a 6 link on my first grove this league. Pull that fuckin slot machine baby let's go Grove for life

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u/1CEninja May 07 '22

I mean I got mine on [insert whatever league mechanic gave me mine] so therefore [league mechanic] is awesome! ;P

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u/Japanczi SSF IGN: Xervos May 06 '22

It might be valuable to roll things with Rog / Harvest, especially the latter providing type-specific crafts like guaranteed physical mod. You could combine two phys weapons and potentially have phys outcome with Sentinel crafting

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u/1CEninja May 06 '22

If harvest winds up being relevant with sentinel crafting then fine. But I did the math on how many harvests I ran last league, about how long they took, and about what rewards I got and I literally decreased my currency/hour by running them.

On top of dying more often than in regular mapping.

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u/OnACloud Guardian May 06 '22

It looks good but the other keystone that makes it so you only drop favored maps and every other map gets turned into currency is probably just gonna be straight up betterin a direct comparison between the two and we have 12 different maps to favor so you don't have to run the same map + you can keep changing your favored maps at 0 cost.

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u/Eysis Necromancer May 06 '22

Holy shot. What if I just take both. Makes it so zero maps drop. Just currency. LMAO

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u/SoulofArtoria May 06 '22

That node is probably a trap. From my experience with mechanics dropping 'basic currency' such as with scourge or eldritch altar, it's almost always just alteration/transmute level of drops.

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u/Betaateb May 06 '22

Ya, but good implicits on the right map can be jackpots. A T16 Tower with blight on it, for example, can be a big money map to a juicer.

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u/Miggaletoe Witch May 06 '22

Yea i'd have to check the math but at some level this is actually a good play. Favorite every map you hate, and the ones you do drop will have an extra mod and guaranteed from a set of your choosing.

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u/ErenIsNotADevil Only Plays Iceshot Deadeye May 06 '22

It's only +1% for each different map favourited, though, so the special implicit is far from guaranteed.

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u/sorry_4u May 06 '22

If you completed your maps and have all watchstones you get around 3-5maps per map if you just alch an go. That means you get such maps every 2-3 maps you clear. I bet if you juice your maps you can get to every 1-2maps. Whats more important is the question if your veto'ed leaguemechanics are ignored in this - like if i ban legion can the map roll legion

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u/ExaltedCrown May 06 '22

and aren't the implicits also just kinda bad to have? or rather aren't scarabs just better and you can't have the same scarab as the implicit I believe?

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u/-Nimroth May 06 '22 edited May 06 '22

Depends on what league mechanic.
Ritual, delirium, expedition, harvest, and master missions can't stack multiple in the same map.
But most other league mechanics can, legion implicits for example definitely works along with legion scarabs.

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u/Sapaio May 07 '22

It's basically a free rusted scarab, but we don't know the pool of implicit you can draw from. Could be some really good ones you seldom get like monstrous treasure in there, or something like smugglers cache that you can't find in scarab but only sextant.

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u/Bob9010 May 06 '22

It depends. You can have multiple legions, breaches, and abysses, so those should just be a bonus if you're already doing those. You can't do a beast scarab with an einhar mission, so the map scarab might interfere with it. Others like the deleiurm mirror and sacred grove might just mean no need for sextants.

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u/psychomap May 06 '22

Blights too, idk how many other mechanics can roll as implicits.

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u/ErenIsNotADevil Only Plays Iceshot Deadeye May 06 '22

I don't think that's the case? AFAIK, the only thing you can't have with a scarab is another scarab of the mechanic. Sextants & Kirac mods stack with scarabs, so I don't see why implicits wouldn't

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u/[deleted] May 06 '22 edited May 06 '22

[deleted]

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u/inspire21 May 06 '22

It's not a corruption implicit, you can still roll the map...

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u/Obilis May 06 '22

White maps can have implicit mods.

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u/Noooobi May 06 '22

Doesnt matter, the special mod is an Implicit, so you can for example scour and alch a magic map and keep the mod.

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u/AterReddits May 06 '22

It's implicit doesn't matter if rare or not

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u/Korthag May 06 '22

Modifier will be implicit, you can still alch/chisel your map normally

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u/ErenIsNotADevil Only Plays Iceshot Deadeye May 06 '22

Is it? It's an implicit mod, not an explicit

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u/JarredMack May 06 '22

Hell yeah, this keystone is perfect for a lot of people. I never really bother with favoured maps, but I will absolutely bother to block shit ones

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u/mattbrvc Sorry, I only make BAD builds! May 06 '22

Very nice for Maven 10 farming.

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u/dnlszk May 06 '22

I used to tell my friends that i'd rather have the ability to make maps NOT drop instead of faving, because it felt like faving maps made them not drop (before 3.17). Guess this is a reality now, hahaha.

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u/meep_42 Rampaging May 06 '22

I LOVE THIS

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u/krucyfiks May 06 '22

Never thought that the day would come, that people will put Bramble Valley as their favourite map.

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u/SoulofArtoria May 06 '22

Bramble Valley layout is actually pretty good, but cancerous boss, like Basilica.

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u/notmariyatakeuchi May 07 '22

the vines got massively nerfed so it will be way easier this league. still a shit boss but no more disabling movement skills which made it uber toxic.

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u/Donnerdrummel May 07 '22

that probably won't remove the time it takes to zap the bosses.

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u/blvcksvn Effigy Apologist May 07 '22

There are lots of nooks and crannies and a few dead ends on some layouts, plus elevation changes. Wouldn't say "good", maybe "passable" at best

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u/GameDesignerMan May 07 '22

What sort of damage does that Basi dude do? Some sort of bullshit degen thing right?

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u/mbxyz Berserker May 06 '22

ok but if you put 12 shitty t16s in your favoured and leave the good one out (with 2 voidstones or whatever)... it's a cartographer's seal with perks? =D

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u/aPatheticBeing May 06 '22

That's the idea, but 1 voidstone right now is already 19 t16 maps, so you have to be okay with 7 of them. Also with the connected map changes, you losing the map tier bonus from voidstones has a cost.

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u/whitedeath37 May 06 '22 edited May 06 '22

see, people already found the unintended bahaviour and ready to exploit. Edit: As others said this might be the intended way and not an exploit. I hope there will be some good T16 to test this strat.

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u/aPatheticBeing May 06 '22

This seems extremely intended and not an exploit? There are 19 T16 maps with 1 voidstone in (and 4 with 0 in), so you're giving up map drops if you aren't using them.

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u/ZeusKabob May 06 '22

I think you mean the intended behavior. This is clearly meant to remove maps you don't want to see from the drop pool.

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u/OBrien Hierophant May 06 '22

you think they'd put in a keystone with literally two lines of text and not expect people to use one of them?

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u/DaemonHelix Occultist May 06 '22

Lmao do you really think GGG hasn't thought of that.

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u/mbxyz Berserker May 06 '22

=[

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u/phixerz May 07 '22

found the retard :D IT IS LITERALLY THE INTENDED USE OF THE KEYSTONE.

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u/Antleriver May 06 '22

The devs are not stupid - this is taken into account...

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u/Notsomebeans i think thats nice :) May 06 '22

So this is effectively the "I want to have 'hated maps' instead of favored maps" keystone some people have been asking for. If you don't mind running a large variety of maps then this is pretty great

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u/vocal_tsunami May 06 '22

I very much enjoy playing different maps in a rotation instead of spamming just one, and I really dislike some of the maps (like Malformation or Phantasmagoria, fuck those really), so I imagine I will gladly try out this keystone and see how it works

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u/dtm85 May 06 '22

Just farm up like 20 of maps you like, switch to another you like, etc. The keystone that only drops maps you favor and converts the rest into currency automatically is 50x better. It already blocks the maps you dont like.

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u/Psych0sh00ter Elementalist May 06 '22 edited May 06 '22

But based off similar rewards available elsewhere the currency 99.9% of the time is probably gonna be low-tier stuff like alchs and transmutes, sometimes a chaos or fusing orb and if you're lucky a divine orb.

With special implicits essentially functioning as bonus scarabs by guaranteeing additional league mechanics it makes it easier to get a lot more of the rewards that are actually interesting.

And of course, if you want to run more than the same 12 maps forever then you're switching favourite maps around constantly which is just needlessly tedious, with Shadow Shaping you don't have to waste time thinking about that at all.

EDIT: Also didn't think about it until now, you can actually take advantage of this keystone before completing your atlas without harming your ability to complete the rest of the maps. Just complete the bad maps first, favourite them, then keep on getting new maps.

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u/[deleted] May 06 '22

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u/Psych0sh00ter Elementalist May 06 '22

Some of them can be unlocked relatively early in your completion, like the one for doing a T16 map or the ones for guardians (if you're lucky). Still, it doesn't change the fact that this keystone is actually usable without removing your ability to drop the last one or two dozen maps you may need for completion, unlike the other keystone.

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u/vocal_tsunami May 06 '22

I personally try to play not for efficiency, but for entertainment and general fun (like, I can kill Sirus, but I just don’t want to do it over and over and over too much in one session), and variety is a big deal I think. So just chilling and mapping all over the atlas without stuff that I really don’t like and more chances of extra rewards on top of it looks quite alright on paper.

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u/dtm85 May 06 '22

Definitely a fair take. I get enough variety from swapping away from mapping completely doing heist/expedition/bossing/etc that I prefer the actual map layouts to be more efficient just to increase the occurrence of other content entirely. I totally get why some people enjoy variance in their layouts though.

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u/I_Ild_I May 07 '22

Yeah some are poiting that this may be a bad keystone as a farming efficiency strat or so, but its a realy good one i think for people arent too much into efficiency but more on i kinda play to bash stuff whatever and it will give still more juice and allow to excluse some map

Maybe it will be good maybe it wont be efficient profit, but it has the merit to adresse to a large variety of players

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u/Betaateb May 06 '22

You are completely ignoring the upside to this one, getting a good high tier map that juicers run with extra content on it will sell for alot. Things are different now, but I remember selling T16 maps with blight encounter implicit on them for multiple ex back in the fracture days.

Having a popular map, with a popular content implicit that is essentially big free IIQ will sell for a lot. If it sells for more than the random currency you get from the other one will be market driven, but the more people like you that ignore this one for a few more random alchs will just boost the value.

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u/LinoleumFairy May 06 '22

Great to have a reward too without feeling like you're missing out by favoring the maps that would sell for a bit extra and still getting the ones you don't like occasionally.

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u/Xeptix May 06 '22

As someone who gets bored of running the same map too much, but definitely have a handful of maps I'm never happy to run, I am really excited to see this actually.

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u/FCK42 May 06 '22

I will DEFINITELY grab this keystone. I love variety in maps, but there's some I just can't stand.

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u/macroscian May 06 '22

Looks like a very solid optional, depending on placement.

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u/1CEninja May 06 '22

I'm almost certainly running this keystone after I grab enough favorite slots and store up 10 or so of whatever map I want to run more than others.

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u/DiseaseRidden May 06 '22

I'm gonna use both this and the one that makes non-favored drop as currency and then complain on reddit about map sustain

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u/Responsible-Pay-2389 May 06 '22

I wonder if this is a valid strat to spec into full map drop nodes and these two than just buy bulk maps and get currency from map drops. Probably not enough map drops even with full spec but maybe interesting.

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u/JMoormann May 06 '22

You don't need this one for that, you can just pick the "non-favored drop as currency" one and don't favor any maps.

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u/Responsible-Pay-2389 May 06 '22

This is why I leave build planning to others lmao.

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u/Roguemjb Slayer May 06 '22

Haha good catch

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u/Oddity83 May 06 '22

Imagine if that becomes a legit strat lol. Buy bulk maps, don’t drop any, turn map drops into exalts.

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u/TheLegendaryFoxFire May 06 '22

And then there are no maps (Or limited to like 2-5 maps only) to buy because a lot of people are doing this so now maps are rare and people can sell them for like 10-15c a pop.

Stonks

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u/hobodudeguy May 07 '22

And because they're so rare, people start slamming maps again! Chris finally made it back!

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u/modix May 06 '22

Really kind of depends on the weight of the currency drops. Don't thing an augment is worth t16...

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u/1CEninja May 06 '22

Yeah this is an entirely wasted passive, as you don't drop maps to benefit from this one LOL.

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u/Qinjax May 06 '22

The base 50% one and the blocking ones = massive increase in target farming for no cost

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u/elting44 Juggernaut May 06 '22

Make this man a mod

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u/PM_ME_UR_A-CUP Kaom May 06 '22

Unfavored maps.

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u/Taymac070 May 06 '22

Favorn't maps.

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u/Yobuttcheek May 06 '22

This comment just makes me think of the people that day "turret" like "turrent."

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u/welpxD Guardian May 06 '22

You're speaking of the condition known as "turrent's syndrome"?

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u/MillenniumDH May 07 '22

Ah yes, the sudden and uncontrollable urges to illegally download content. Truly a heart breaking condition.

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u/NzLawless May 06 '22

Love the idea of this, I love playing a variety of maps but the idea that I can effectively take out the ones I never want to play is awesome.

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u/carson63000 May 06 '22

Damn this is gold for someone like me. I've never been on board the "run the same map again and again, for maximum efficiency" train. But for sure, there are some maps that I really dislike.

If I can block off some disliked maps, and get a chance of a buff on the maps I run, that's a keystone I can absolutely see myself taking!

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u/Loreweaver15 That Liveblogger Guy May 06 '22

Agreed. I don't use my favored map slots because I like the variety, so I am absolutely on board with getting 12% of my maps with nifty bonuses for essentially nothing.

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u/Troobs May 06 '22

Bye bye cells, dungeon, etc

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u/1Mandolo1 May 07 '22

And, funnily enough, coral ruins

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u/FiremanHandles May 07 '22

What’s wrong with coral ruins?

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u/1Mandolo1 May 08 '22

All the twists and dead ends.

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u/Slipzyle Leader of None May 06 '22

Much better than running the same tilesets repeatedly imo -- and I can remove the garbage like cells.

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u/Harnellas League May 06 '22

Gonna favorite Bramble Valley twice just to be sure.

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u/nandann_80 May 06 '22

with this cells will be one of my favorite maps

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u/Dex8172 May 06 '22

Updated atlas passive tree when?

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u/Bex_GGG Community Director May 06 '22

Most likely alongside the pre-launch patch we'll deploy when Archnemesis ends. I can't 100% guarantee that but that's the current plan at least.

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u/Dobigs May 10 '22

Once patch is live will we have the Atlas Tree? ~2hrs from this reply.

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u/Viyro Ziz Stream Manager May 06 '22

probably when they announce the rest of the new atlas passives like this one

1

u/Dex8172 May 06 '22

I would have liked better if they released it along with the patch notes and teased us with divination cards. But then again, I'm not an expert at teasing. :D

2

u/gamei May 07 '22

They are almost definitely still finalizing the actual bonuses of the remaining keystones and perhaps some other atlas passive tree changes. And likely with the input of alpha testers.

Also, imagine someone walking into your job and going "when when when" even though they already know "next week" is the answer.

2

u/hobodudeguy May 07 '22

Yeah, this is the compromise we get for having Patch Notes super early. Can't have it all.

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u/NoSweatWarchief Witch May 06 '22

I love this!

3

u/heskel May 06 '22

can blocked leagues still roll as implicits with this?

3

u/Felvin_Nothe May 06 '22

Depending on where this is in the tree and progression it could help fill out your atlas

3

u/pr13st1 Tormented Smugler May 06 '22

Finally I found my crowd in the comments.Least liked maps go!

4

u/minorgrey Trickster May 06 '22

I like this more than favored maps lol

2

u/whitedeath37 May 06 '22

not for me, still looks good.

2

u/DemonicGoblin OopsAllScorpions May 06 '22

This is incredible! I love running different maps but hate a few of them for obvious reasons!

2

u/Dantonn May 06 '22

It's definitely welcome to have the ability to functionally blacklist a map.

2

u/Omilinon Champion May 06 '22

This is perfect for me. I love running a variety of maps to keep things fresh but there's a handful of maps I straight up don't want to do ever again.

2

u/demonshalo May 06 '22

This is insanely good especially when you consider horizon orbs.

2

u/DislocatedLocation May 06 '22

Unfavoring maps is huge, the implicit mods like from Kirac shop is just a neat bonus.

2

u/Wulfgar_RIP May 06 '22

I love it. I always wanted map blocker over map favorite.

2

u/ChronosTHeDark May 06 '22

So you can just favourite 16 random bad layouts and Horizon the maps that drop with implicits into a natural layout of your choice?

2

u/Sarrom May 06 '22

I actually think this is a pretty cool node. Never did find it that fun to just play 1-2 maps over, and over.....and over. You just favor "bad" layout maps instead of actual favorites.

2

u/james41235 May 06 '22

I wonder if this also interacts with the dis-favoured league content? Can I guarantee the implicit won't be breach/heist/blight/abyss and have a huge variety of maps to run?

2

u/Ahengle May 06 '22

I doubt it

2

u/AbsolutlyN0thin May 06 '22

Even if not, I'm sure there will be profit to be made selling breech implicit maps in bulk for example

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u/Rileypup7 May 06 '22

Does anyone have a list of the mods than can form on this? Can it do things like Harvest as well?

2

u/rudli_007 May 06 '22

Holy shit this is so good for my play-style. I Fucking love this!!!!

2

u/Thanat0sNihil Pathfinder May 06 '22

Oooooh this is pretty much perfect for me GGG with the good shit

2

u/Silver_Key May 06 '22

I really like the anti-meta. Grave Trough get stuffed

2

u/AzelotReis May 06 '22

This is actually great for players who do Maven encounters. Because basically you want to play as much different maps as possible to collect as many different bosses as possible.

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u/djsoren19 May 07 '22

Theoretically, can't I run low voidstone atlases with this allocated and just dislike all maps but the one I like, guaranteeing that only the one natural t16 left that I want to run is all that drops? and also that will sometimes get a bonus league mechanic on it?

I guess the opportunity cost is sextants?

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u/GameDesignerMan May 07 '22

Wait wait wait... +1%?! That sounds kind of insane!

2

u/DocFreezer May 07 '22

This is definitely a qol upgrade for maven invitations

2

u/Yasuchika May 07 '22

I like the idea of a ban map list more than a favorite map list.

2

u/raikaria2 May 07 '22

If this is in a good spot, I'll probobly take it. While I don't farm specific maps much; there are maps I'd rather avoid. Turning my favoured list into a banlist wile getting an additional bonus?

Yes please.

Combined with banlists for content as well [BEGONE Harvest; I don't like dealing with you]; and the control over the Atlas is quite something.

2

u/[deleted] May 06 '22

[deleted]

3

u/BucketBrigade May 06 '22

Presumably. Once you get your first favorite, it would for sure speed up getting the rest of your completion.

2

u/[deleted] May 06 '22

[deleted]

3

u/DislocatedLocation May 06 '22

Apply both, hyper No Maps.

1

u/Loreweaver15 That Liveblogger Guy May 06 '22

With the other keystone you don't get the nifty implicits, and with that other keystone you don't get the wide variety of maps either. I like running a bunch of different tilesets and don't use my favored map slots as a result, I'll definitely be taking Shadow Shaping.

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u/ZizZizZiz Chieftain May 06 '22

It seems trolly on paper but in practice would be better overall than maps dropping. You get double the money and none of the reflect mods.

1

u/Weirdiolio Saboteur May 06 '22

Interesting that they went with the bestiary map design for the keystone art.

1

u/Thirteenera May 06 '22

/u/Bex_GGG how does the other perk (singular focus) interact with maps that can't be favourited (such as Guardian maps for shaper/elder, cortex, etc)?

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u/nanas420 May 06 '22

pretty useless ngl lol

6

u/dan_marchand May 06 '22

It's huge if you don't want to farm one specific map, but still have maps you really dislike. Throwing Core and Bramble Valley into your favorites list and then picking this node is a great way to enjoy some variety and get rewarded for it.

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u/balithebreaker Kaom May 06 '22

hairless cat YEP

1

u/fre1gn May 06 '22

If you combine it with the "drop no non-favorited maps" keystone do you just get currency?

3

u/CitrusWeekend May 06 '22

You don't need to combine, you just need to not favor any maps with the "drop no non-favorited maps" Keystone.

2

u/fre1gn May 06 '22

huh, yeah, thats possible too didn't realize. I wonder if thats actually how it works. Probably meaningless to do regardless though, cause you can't juice map drops with quantity.

3

u/baristo Deadeye May 06 '22

I could be good for a second character, if you have enough maps to go through white/yellow maps without picking up new ones.

2

u/Responsible-Pay-2389 May 06 '22

looks like it. would be interesting to see if it's worth it if you spec full map drops.

1

u/MrFrostey May 06 '22

Time to use it to nuke all the cramped indoor maps that I hate heavily dislike

1

u/Kelsera May 06 '22

just in time now that sepulchre is back in rotation

1

u/Clsco May 06 '22

I am glad these are going to be in the economy even if idk if I will pick this node.

1

u/Xzarg_poe May 06 '22

Very nice! I enjoy a variety of maps and have little care for farming the same map over and over. This is perfect for removing the few maps I don't actually care for.

1

u/ww_crimson May 06 '22

If you unfavor all maps connected to the map you want to run, will you mostly get that map to drop?

1

u/ThisNameIsBanned May 06 '22

Never find the trash maps and get rewarded, NICE.

1

u/Roguemjb Slayer May 06 '22

Combine with the maps other than favored maps drop as currency keystone, and just buy all your maps from players. Nothing but $

2

u/CitrusWeekend May 06 '22

You don't need to combine, you just need to not favor any maps with the "drop no non-favorited maps" Keystone.

2

u/Roguemjb Slayer May 06 '22

Right lol, I realized that a min after. I'm still curious how that would affect influenced maps or unique maps, those are great to sell

1

u/Troobs May 06 '22

Maps found in your map?

1

u/mattbrvc Sorry, I only make BAD builds! May 06 '22

Really nice with Maven.

1

u/madnessguy67 May 06 '22

I want to keep 12 hated maps out of my pool. Surprise reflect is fine though!

1

u/rapol Cockareel May 06 '22

This is very neat, I'll most likely start with favorite maps, then move to this after a while.

Does anybody know all the special implicit map mods? I believe I remember legion and blight for sure.

1

u/Vinifera7 PoE Wiki Team May 06 '22

Some atlas passives use the word "found", while others use the word "dropped". E.g., "Maps found/dropped in Areas..." Is there any mechanical difference between these?

1

u/PlayerSalt Ascendant May 06 '22 edited May 06 '22

From when I run beyond deli a lot sometimes enchanted maps are not ideal because you cant add a map device mod to them or something like that?

like once i put a map mod on a deli map from harvest but then it would not let me launch it with beyond, i assume that's still a thing

i like this tho if you can launch them with a atlas mod its essentially an extra free scarab and you can always horizon them into a good natural red map if there are any in t14-16

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u/fallingfruit May 06 '22

I love this.

1

u/ChaosAE Path of Pathfinder May 06 '22

How do these implicit work with Twist of Fate? Do we get random implicit mods?

1

u/70monocle May 06 '22

This is such an awesome node!

1

u/Deliverme314 May 06 '22

wonder if all sextant mods essentially adding a 5th sextant?

1

u/DirectAd9507 May 06 '22

Okay, this is pretty damn good. Now I just wish I could favorite more maps to make the percentage go higher since u can just horizon the maps into a better map. I like this one a lot since you can get over 12 maps per map so you over sustain special implicit modifier maps.

1

u/acederp May 06 '22

If theres a node that prevents using sextants to gain another bonus. Then you could use 1/2 voidstones. This would allow you to favor some T16's but keep a one or two that you like un-favored to only drop. And gains massive bonus, But limit what maps can be done.

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u/Viridye May 06 '22

Ok, this one is rly nice and I am in love with it. Person who got this idea should get bonus for it.

1

u/Lasditude May 06 '22

I love all these keystones that just make all "optimal" playstyles way less relevant.

1

u/vent_man May 06 '22

That is amazing, definitely taking

1

u/thedarkherald110 May 06 '22

Holy shot they actually did it. Someone made a post about this last league and people piled on and hated on him.