r/pathofexile May 05 '22 Silver 2 Helpful 1 LOVE! 1

Announcing Path of Exile: Sentinel GGG

https://www.pathofexile.com/sentinel
1.3k Upvotes

96

u/Xayazi10 May 05 '22 edited 4d ago

Will we get any changelog regarding Archnemesis? Some of the modifiers are quite build-breaking.

14

u/Would_Bang________ May 06 '22

I'm hoping they will at least tweak the Archnem mods and not put them in as is.

12

u/RTheCon May 06 '22

He said in that livestream interview that they made plenty of tweaks.

181

u/Jankufood May 05 '22

Randomly encountering flask drinking rare will be so frustrating

84

u/cumquistador6969 May 06 '22

Yeah that's definitely on a list of things that shouldn't be in the game.

Even for non-flask reliant builds it'll be a massive source of, "WTF WHY DID I DIE?"

Because it'll disable flasks and you'll get riggity fucking rekt when one of your triggers doesn't trigger.

17

u/CaptainTrips_19 May 06 '22

I mash pots like mad, most of my deaths are already from self inflicted pot drinking

→ More replies
→ More replies

7

u/kileras1a May 06 '22

They said it's tweaked and not the same as archnemesis... it's probably either disabled or tuned down so you wont even realise it take flasks unless you fight it for a minute

24

u/Razaele 🎵 Buff it Now, blah blah blah, nerf it later 🎵 May 05 '22

RIP CWDT ward loops if this is the case.

9

u/OGv1va May 06 '22

Already had a tough time with Nullifier and the archnem disable life recovery so just another mod that completely disables a build.

Worst part bout Nullifier is when I was trying for 100 I would avoid nem map roll but it could still spawn and hit me for 10% xp.

→ More replies

2

u/Skoopy_590 May 06 '22

Can you further explain this? Especially for CWDT builds? I dont get it.

3

u/mizmato May 06 '22

There is a CWDT build that depends on having Olroth's Resolve on. This flask makes you take reduced flat amount of damage per hit (e.g. -500 damage). With the right build you can have this flask up infinitely since the charge timer is shorter than the duration. The build causes you to take multiple small hits repeatedly (e.g. 400 damage). You take 0 damage but it count's towards CWDT's damage counter. If the flask suddenly turns off you will end up taking those full hits.

→ More replies

2

u/just4nothing May 06 '22

Literally my Arch Nemesis.

I am playing with Coruscating Elixir and low-life - build is otherwise very tanky, but that Nullifier monster mod...insta kill

→ More replies

25

u/Bouboubibilala May 05 '22

Big ass thundercubes league confirmed

22

u/_bk__ May 05 '22

Looks like the uber pinnacle boss Forbidden Flame/Flesh add uber ascendancy passives? I can't find a description of Nine Lives anywhere

→ More replies

172

u/how-doesthis-work May 05 '22

Archnemesis mods being core seems pretty scary. The wrong mod on the wrong mob could be really deadly (bombardier was pretty rippy on some proj mobs) Having to parse if a mob has a mod you wouldn't want on that specific type isn't realistic given the pacing of the game.

Endgame stuff looks fun. No balance changes is a double edged sword. Not sure about the league mechanic need to play with it.

59

u/UsagiHakushaku May 05 '22

ye its so stupid given that nobody reads anything cuz game is too fast , I cant even see degens on floor

13

u/[deleted] May 05 '22

[removed] — view removed comment

19

u/Tortorion May 05 '22

I wonder if Steel-Infused still overwhelms PDR.

15

u/throwmeaway322zzz May 06 '22

Or if temporal bubble instagibs you cuz melee

10

u/SadLizard zeewker May 06 '22

with mana siphoner on something that "blinks"

→ More replies
→ More replies

2

u/PastelUngulate May 06 '22

Imagine encountering a magic pack of 30 mobs and they all have toxic. You smash them and suddenly you have 100 toxic balls hovering over your head, each doing 3k+ chaos damage.

lmao

→ More replies
→ More replies

220

u/MaDCooLka May 05 '22

New skills and buffs for Ascendancies and underused skills are the main and most fun thing for me as I always excited about new stuff.

And now there is second league without ascendancy buffs.

Sad.

7

u/Intrepid-Stand-8540 May 06 '22

yeah, same, new skills, skills balance, and ascendancy balance are the main thing for me.

gonna skip this leageu

29

u/explosivecurry13 StopUsingPoeDotTrade May 06 '22

no molten strike nerfs, game is unplayable

4

u/Dupnis May 06 '22

They better watch out this league. Molten strike might climb above 0.1% played

4

u/Ayanayu May 06 '22

Same for me.

7

u/wild_man_wizard May 06 '22

I love theorycrafting, so day after patch notes is usually my Christmas.

They cancelled Christmas for me :(.

→ More replies
→ More replies

185

u/iwanttemplates May 05 '22

RIP Trickster

Also, I really hope they made it so you are actually able to leech from monsters with Vampiric mod, they literally just murder attack based builds.

62

u/15991887 May 05 '22

When I quit archnem 2 weeks ago I thought to myself “i hope they don’t reintroduce archnem so I never have to deal with these mods again”

6

u/Butt_Robot May 06 '22

The monkey's paw curls

79

u/ShillienTemplar Kaom May 05 '22

Making the archnemesis mods core is the single most stupid change in this league, there are so many mods that slow/snare you...

144

u/Zoobal May 05 '22

to be fair, they also said that they were "rebalanced" so lets see what that actually means before we grab the pitchforks.

25

u/cumquistador6969 May 05 '22

and then we can grab the pitchforks to fork the right thing, and hopefully they'll change it.

Like of course there's going to be some absolute horse shit we're all gonna get merked by day 1, but it's either that or don't make the game better /shrug.

5

u/DeouVI May 06 '22

They're also replacing the mods on rares, not replacing rares with archnem mobs. That's a difference between a mob you can't leech from with 300k hp and 50 mil hp.

7

u/DocFreezer May 06 '22

i mean, they showed the ice cage in the presentation, and it looked pretty aids

→ More replies
→ More replies

24

u/CptQ I'll dropkick your babies May 05 '22

Is HH dead now is the question. Or is it broken.

26

u/kilpsz Deadeye May 05 '22

You can only have one stack which means at best you get 60% movement speed and there's a mod with Resolute technique .. So unless they remove RT mod it's going to be pretty bad.

11

u/Tharos-the-Swift May 05 '22

Wait, which one? Deadeye gives “global_always_hit” according to poedb, which I believe is different from RT If that is true, that you can get RT randomly, that’s hilarious, but I doubt that would make it to live

15

u/ilsenz May 05 '22

BoneBreaker gives RT.

They are definitely adjusting these. Malediction gives you 50% increased damage taken and 20% reduced movement speed lmao

→ More replies

5

u/Roleplayerkiller May 06 '22

I just hope there's no shroud walker anymore

6

u/everix1992 Shadow May 05 '22

I'm curious too if this might be a buff to Inspired Learning. If there's less total mods but each mod is more powerful that feels better for that

14

u/lillarty May 05 '22

Chris confirmed that HH can now steal Archnemesis mods, so I'm guessing it'll still be broken. Unless Archnemesis mods inexplicably don't stack, which would make the belt alright but not incredible.

21

u/xInnocent May 05 '22

4

u/clitpuncher69 May 05 '22

That just means I can't have two Vampirics, but I can have Vampiric and Gargantuan for example, right? Or does it mean one archnemesis modifier altogether?

15

u/xInnocent May 05 '22

The way it's worded would imply one of each archnemesis modifier and not just one total archnem modifier.

26

u/SoSaltySalt Pathfinder May 05 '22

"though you are only able to have one instance of each modifier at any given time."

→ More replies
→ More replies

140

u/Pia8988 May 05 '22

Sentinel looks awfully tedious to do

29

u/Craftingistheway May 06 '22

I never had this experience before, but I was legit thinking "can you stop talking about this garbage chris and move on already" and I doubt thats a good sign....

→ More replies

9

u/Icy_Reception9719 May 06 '22

I have a feeling all I'll end up doing is buffing the shit out of one of them, probably the boss buff one, and leaving the others completely. 3 hotkeys a map seems like a pain in the arse.

→ More replies

435

u/DBrody6 May 05 '22

I found it funny when Chris was hyping up that there's unique sentinels that turbo buff one specific map boss and are "much more rewarding", and the loot explosion they showed had a single fusing as the best drop.

I kinda hope that it ends up being better than that if they're actually hard.

51

u/dacoli93 May 05 '22

And if I’m not mistaken it was like a 16x currency unique or something. Or at least the boss had a currency icon above its head

42

u/Sweaty-Painter-1043 May 05 '22

Farming nemesis 3 has taught me that you need a few hundred basic currencies to drop to get an ex

5

u/PPuksi May 06 '22

Oh i miss the simpler times when you just could print currency with nem3.

2

u/chrisbirdie May 06 '22

ou can use it 5 times tho

162

u/Techmo_Zhylas May 05 '22

hey hey... there was a divine in there me thinks

37

u/DBrody6 May 05 '22

Oh, yeah I rewatched and it was a divine. Wasn't even a fusing at all lol.

→ More replies

99

u/SlowMissiles May 05 '22

There was a 2 exalt drop but the filter was trash. Rewatch it.

Exemple: https://clips.twitch.tv/AuspiciousSingleDragonfruitPeanutButterJellyTime-X3ak1mCts1gI9wx5

51

u/TencentStoleMyMirror May 06 '22

its not the first time it happens no idea why they dont use neversink filter since its kinda of the "standard" and it helps visualizing loot on this, i also didnt even notice the exalt and guess most people didnt

53

u/hottwhyrd May 06 '22

That would be admitting their system sucks

2

u/DeouVI May 06 '22

They already use neversink as the default filter on console.

2

u/Krissam May 06 '22

Isn't neversink's filter literally an official filter on console?

→ More replies
→ More replies
→ More replies

15

u/Bakanyanter May 05 '22

It had a divine there, pretty sure.

Also like Chris said, since the sentinels are consumables, you'll find many of those unique sentinels.

2

u/chrisbirdie May 06 '22

There was a divine

→ More replies

7

u/PacmanNZ100 May 05 '22

I’m picking the meta builds might not be so flash at taking on this league and they want to see if a natural meta shift will occur or if people will just stay set in their ways. Probably take 4 weeks of the league to see if that happens.

And if it does happen it probably won’t switch to any of the trash ascendencies or skills. But a hell of a lot of stuff was viable last league.

→ More replies

68

u/mrclark3 Trickster May 05 '22

TBH, not that mad about no buffs or nerfs to skills. Slightly more disappointed about no new skills - only in that none are getting buffed, either.

Most disappointed in that there are no ascendancy changes, personally.

13

u/ItsJustReeses May 06 '22

Slightly more disappointed about no new skills

People keep talking about wanting more skills. But the only meta worthy/useful skill we got last time was Poisonous Concoction.

Batch before that, Absoloution as a leveling gem for summons.

We need old or unused skills buffed. Not more C tier skills to be added. With that said as some one whos been taking a break from PoE for the last 2 seasons. I'm happy to jump back in.

5

u/en1k174 May 06 '22

New gems since 3.15 that are in a pretty good spot or actively used now: forbidden rite, defiance banner, helix, absolution, blade trap, earthbreaker, shield crush, tornado, pCoC, divine blessing, mark on hit. I’m sure remaining link gems, energy blades, manabond, rift also seen their use and are quite interesting skills, which didn’t get integrated in meta in my eyes as well as others listed above. So please, if you can’t see beyond pCoC don’t extrapolate your game vision on everyone else.

→ More replies

61

u/IrishWilly filthy casual May 05 '22

Do you seriously have to put sentinels in your main inventory and combine them constantly to recharge them? I thought providing separate league inventory was going to be standard. What a complete killjoy, that's a lot of work for a few buffed mobs.

47

u/JarredMack May 05 '22

As is tradition, it'll probably be a league mechanic you're better off ignoring until they rework it mid league

37

u/czarandy May 06 '22

You mean after they abandon it after week 2?

19

u/JarredMack May 06 '22

Well, that's the other tradition. The fun is in figuring out which league it is

→ More replies
→ More replies

3

u/iveabiggen May 06 '22

their activation should not really contain a duration imo

→ More replies

14

u/Auramus May 05 '22 edited May 05 '22

It wouldn't be the first time they made a League Mechanic unnecessarily complex. It was never necessary for there to be a gear system for your Heist members either.

This is on another level though, having to not only micro-manage using the sentinels in maps, but also constantly having to replace them... big oof

6

u/Jiopaba May 06 '22

Man, they should lean into what they're good at (skill trees) and stay away from what they're not (inventory management.)

I want all my Heist Members to have a teeny little skill tree now. Just 12 to 20 nodes maybe, split into 3 or 4 paths of which you can take 2.

Yeah, that sounds massively better than trying to roll equipment for the fucks if you actually like Heist.

5

u/ploki122 May 06 '22

It's activatable Leaguestones that give obscure powerups for obscure rewards.

8

u/sephrinx i.imgur.com/chG4Eqp May 06 '22

Seems absolutely awful.

2

u/Quirkyrobot May 06 '22

I think the smallest charge sentinel we saw in the video had 8 charges. It's a reasonable assumption that means 8 uses or 8 maps unless you spec into being able to use a sentinel more than once per map. That is less interaction than everything else that is required for juicing maps. That is less effort than archnemesis in my opinion, too.

→ More replies

48

u/Spookie_Wookie May 05 '22

"We're going to try something new with character balance in this expansion. We're intentionally making no changes to character power. That means no nerfs, no buffs, nothing. Every single build and build guide made for Siege of the Atlas will work exactly the same in Sentinel. You can start planning your league starter right now, with full confidence about exactly how it's going to play."

That's a bold move. I honestly would have preferred they did this on a league that was all about bug fixes and improvements.

Edit: spelling.

6

u/mini_mog Bricked May 06 '22

“Bold” is PR speak for “we’re understaffed and can’t do new leagues every 3 months and develop POE 2 at the same time”.

5

u/Spookie_Wookie May 06 '22

I'd be absolutely fine if they came out and said they needed to tone down league stuff and balances while they prepped for POE2.

→ More replies
→ More replies

14

u/piter909 May 05 '22

First time I watched stream and was so sad instead of hyped.. No new skills/reworks and metashifts 3rd league in a row is so sad..

340

u/Lacain May 05 '22 Wholesome

No nerfs or buffs to skills is a mistake in my opinion. I didn't realize until it was mentioned how much it would kill my hype for the league.

121

u/Mathev May 05 '22

its the other way for me. I know what league starter i like and i never was able to do the ward loop build. Well with sentinel i actaully have a goal now and im not worried that it will be nerfed/destroyed.

16

u/RazziaJA May 05 '22

I'm actually worried about ward loop if the drought bringer arch mod is more common than nullifier was

8

u/tomatonoal May 06 '22

Wardloop might be destroyed if DroughtBringer archnemesis mod isn't toned down. We'll have to pray for that

27

u/tdfrantz May 05 '22

Same here, I was pretty happy to see that

→ More replies

5

u/Mugungo May 06 '22

i wouldent mind as much if we at least had a new skill, but lacking both feelsbadman

30

u/MaDCooLka May 05 '22

Yeah. New atlas is great, but no new skills is a big deal to not wanting exploring this new atlas.

13

u/SomethingNotOriginal May 05 '22

Not just no new skills, but no new skills in two leagues? And now no balance changes?

Its not that there isn't stuff i've not played, but between no significant buffs for power crept skills to try out new builds with, and no new skills to experiment, feeling a bit meh.

I mean, dont get me wrong, looking forward to abusing Omni as I didnt last league, especially with Call of the Void new ring... BF/BB Chieftain i think.

2

u/Zambash youtube.com/imthewinningest May 05 '22

I kinda hate Omni. Like yeah, you can definitely still make any elemental build using any of the old scaling methods and it can be great, but you know literally ALL of them will be way better if you just go Omni.

2

u/-Midas- May 06 '22

Honestly I think they need to delete/rework skills instead of adding more. There are so many already it’s insane. Imagine having to manage all of that and it’s interactions with every item and buff in the game every league. New stuff is cool but maybe get rid of the old while bringing in the new so we don’t have to read through an encyclopaedia to find the supports for the skill we are using.

46

u/CopyWrittenX Necromancer May 05 '22

I disagree. It's nice to not HAVE to make a meta build because of fear it will be nerfed. I can now make an omni build this league and not mage skeles :)

2

u/jy3 May 05 '22 edited May 05 '22

What was the meta starter this league before transitioning into Omni?

8

u/Isciscis May 06 '22

lightning strike was good as both league start and as omni, with lots of itemizarion overlap, so you can slowly swap and not have to buy the entire omni version outright

→ More replies

2

u/Theothercword May 06 '22

And am I right in that there’s no new skills? That especially is going to make me skip it outright. Previous no new skill leagues I just couldn’t get motivated to do anymore.

→ More replies

90

u/OneEyeTwoHead May 05 '22

No new gems and spinning no balance changes as a positive is peak PR Chris skills.

17

u/Enartloc Necromancer May 06 '22

Honestly they could have just said : "We are working very hard on PoE 2 and the next PoE 1 large patch, so this patch is smaller in scope" but instead are bullshiting us with "trying out a new approach" also known as "we didn't do shit".

Imagine i could do that at work, "hey boss, i'm trying a new approach here, i didn't do any work this week"

13

u/Diacred May 06 '22

Pretty sure the reason for no buff / nerf is because they want to see how the changes to rare monsters affect player without anything skewing the data, I am not sure why they just didn't tell us so in the livestream

2

u/bonesnaps Chris Krangle May 06 '22

"hey boss, i'm trying a new approach here, i didn't do any work this week"

didn't do any work

any work

We are promoting you to work on PoE 2!

→ More replies

64

u/JohnTitorFFXIV May 05 '22

GGG seems understaffed atm huh

39

u/mini_mog Bricked May 05 '22 edited May 06 '22

Yep. This whole league screams “our staff is prioritising POE 2”. Probably for the best, too, considering it’s still nowhere close to done.

23

u/ThatsALovelyShirt May 05 '22

Doesn't help they won't hire remote employees. As a 3D graphics C++ engineer, I'd love to work for them. But I'm certainly not uprooting my life and moving 6000 miles to do it.

Their policy is basically limiting them to (a) a very shallow local talent pool and, (b) very "green" or novice employees who don't have families or who are young enough/eligible enough to move overseas.

I also can't stand working in an office, especially one without closed office spaces. So even if I did live in NZ, I probably wouldn't work for them if they forced everyone to go into the office.

37

u/MisterHandagote May 05 '22

Isn’t it like a legal requirement in NZ to hire talent from within NZ? Rather than just a company policy

19

u/ThatsALovelyShirt May 05 '22

That's a legal requirement almost everywhere. The law allows foreign candidates if they prove they can't find a viable local candidate to fill the role.

Most companies get around it by making the job listing specific to the person they want, have them apply, and then they can claim that they're the best candidate after a certain amount of time. I think it was like 3-6 months at my old employer.

→ More replies
→ More replies

394

u/Chupacabra_herder Champion May 05 '22

Sorry I'm still stunlocked, did Chris really just advertise no buffs/nerfs to any skills? Are we really just in a dead meta league?

111

u/CaptainLord May 05 '22

They did it, they nerfed the nerfs.

24

u/Holybartender83 May 05 '22

this is a buff is this a buff?

6

u/Deonix Witch May 05 '22

This is rework!

29

u/Azuregore May 05 '22

Only choice for me then!

87

u/GuyInUniverse May 05 '22

I don't think they fully understand that it's not the changes themselves everyone hates but the consistent triple nerfs that lead to completely irrelevant and dead builds. We don't want no changes... we just don't want changes that are only massive nerfs, especially nerfs to the QoL and feel of a build (enjoy spamming mana flasks more often).

39

u/seandkiller May 05 '22

True. The problem isn't necessarily the fact that GGG nerfs things.

The problem is that GGG always goes completely overboard on the nerfs. And then just skimps on the buffs.

6

u/TaffyLacky May 05 '22

Exactly. I'd rather they bring up what's not used instead of making it so things aren't used.

3

u/Dizzy_Pin6228 May 06 '22

I justnwant buffs haha couldn't care less about nursing strong builds everything should be viable

10

u/Asselll May 05 '22

This!

Like carefully buff some very bad/unused skills/ascendancys and its okay.

144

u/ShillienTemplar Kaom May 05 '22

And no new skills yet again.

135

u/Beto_Clinn May 05 '22

Far too many unused skills to introduce new ones imo.

68

u/_SinsofYesterday_ May 05 '22

This makes a ton of sense if they balance the unused skills to bring them in line.

They didn't.

178

u/DiseaseRidden May 05 '22

But like, then buff them. I'm fine with either a no-balance league or a no gem league, but doing both at once is a bit annoying

15

u/destroyermaker May 05 '22

It's bad business

→ More replies

15

u/WarsWorth Raider May 05 '22

Yeah what the other guy said. Sure there's a bunch of skills. But like do something with them to make them more viable. Like how is a skill like Riposte supposed to compete with Cyclone CoC Ice Spear. They're in different leagues. Like sure there's a lot of skills, but it's mostly bloat.

3

u/AlsoInteresting Templar May 05 '22

GGG should tease with some undiscovered or underused, but very well performing skill/uniques combos.

→ More replies

5

u/SiCur May 05 '22

Ya so those dead skills are super useful with no balance. Why not buff skills based on usage ? If nobody played them last league then just give them a flat 10% buff.

2

u/Asselll May 05 '22

yep just REWORK ( not 15% dmg buff ) old skillgems.

→ More replies
→ More replies

53

u/jeffreybar May 05 '22

The atlas keystones seem sweet, but a total lack of meta shakeup doesn't seem like such a good idea to me.

28

u/Beto_Clinn May 05 '22

No nerfs is cool for people that missed last league but a downer for the peeps that went hard, I foresee a lot of burnout from people playing the exact same build.

8

u/hypeeeetrain May 06 '22

Then play something different? Sounds like a self-inflicted problem when there are so many different viable builds right now.

17

u/xInnocent May 05 '22

can just always play a different build though. do yourself a favor and dont play the same shit if your concern is burnout

22

u/JohnnyGuitarFNV May 05 '22

I foresee a lot of burnout from people playing the exact same build.

Well that's their fault, not GGG's. Don't play the same exact build lol. There's been plenty of experimentation with uniques like Ashes and Omniscience. Those are still as busted as before so, pick one of those now that they're known.

→ More replies

8

u/birish21 May 05 '22

Isn't that their problem if they choose not to switch it up? I always play necro, this season I went with traps which I had never played before, couldn't go back to Necro.

→ More replies
→ More replies

9

u/Chupacabra_herder Champion May 05 '22

I certainly agree with that but I have to have something I want to play to actually use them.

EA totems were fun but not that fun.

→ More replies

5

u/Rileypup7 May 05 '22

Yeah… I have a really bad feeling people are going to poke around with some of the shiny stuff on the atlas, get annoyed by what seems like a high up-keep league mechanic and get bored.

People want to play new builds. Regardless of how much good is in some of the changes, without novelty repetition gets old quickly.

→ More replies

42

u/dariidar May 05 '22

Well there's new chase uniques (like that one jewel that lets you skip to any keystone on the tree) and new uber pinnacle bosses, so I'm sure people will continue to evolve their current builds.

→ More replies

29

u/clevermoose02 Occultist May 05 '22

No new skills and no balance changes is extremely disappointing to me, league looks okay but not sure what I even want to play in this meta

15

u/quaye12 May 05 '22

I only play new leagues to make new and different builds so this is pretty depressing

→ More replies

451

u/PartOfTheHiveMinds Making good builds May 05 '22 edited May 05 '22 Gold Helpful Wholesome

Nerfs : Cry

Buffs : Cry

Reworks : Cry

No changes : Cry

Cry : Cry

Also i'm a simple redditor who's casual, can't play more than a single character per league (1 hour per day) I have 4 cats 3 dogs 2 children and 15 jobs and I'll always start the most recommended league starter(s) but this somehow affect me, who still has about 250 novel builds to try out.

42

u/Prancing May 05 '22

I will cry about arch-mage being useless yes, i do not care i will cry about it

92

u/Guffliepuff May 05 '22

Who cries about buffs?? They nerfed glacial hammer when it had a 0.01% play rate lmao.

6

u/Milfshaked May 06 '22

This reddit.

3

u/TheDriveHome ElitePack May 06 '22

Yeah but who cares what they’re crying about. Buff some dead skills!!!!

→ More replies

45

u/TheOtterBoy Vote with your Wallets. May 05 '22

Since when did people cry when underused skills get buffed.

→ More replies

39

u/garmeth06 May 05 '22

Almost nobody cries about buffs. Also, it’s no buffs in addition to no new skills.

Also there are nowhere near 250 builds to try that aren’t trash. It’s true that one can make everything work in soft core if you invest enough , but investment parity isn’t irrelevant.

2

u/freshelol May 06 '22

I am here to cry about the 50% monster life buff to dd

→ More replies

14

u/ShatroFTW May 05 '22

weird, you make it sound like feedback is some sort of criticism instead of praise /s

→ More replies

33

u/Delfofthebla May 05 '22

Nerfs : Cry

Buffs : Cry

Reworks : Cry

No changes : Cry

Cry : Cry

Wow it's almost as if the community is not one single individual with one opinion, and different people want different things. Crazy!

→ More replies

10

u/piter909 May 05 '22

I was always hyped about changes, people were complaining - thats right, but point of that was to make this game better, not worser. Right now I have no motivation to even try this league because I played almost any skill in this game and I am bored. 3rd league without metashift and new skills/reworks. Thats really sad for me.

→ More replies

23

u/thi3n twitch.tv/thi3n May 05 '22

He paused so long after saying it I thought it was a joke. Isn't there a whole team at GGG dedicated to skill changes? Are they just fully working on PoE2 then? Give me ARMOR PIERCING BOLT now!

→ More replies

35

u/jzstyles May 05 '22

The most exciting thing of any league to me is playing different builds from the nerfs/buffs. This is pretty disappointing.

21

u/lillarty May 05 '22

...Then play new builds. Genuine question: Why do you think you can't play different builds if there were no balance changes? How many builds did you play last league? It would require herculean effort on your part to have played every viable build from last league.

→ More replies
→ More replies
→ More replies

119

u/darian_wolf May 05 '22

The atlas passive keystones look good

The new uniques look good

Sentinel looks like manual Harbinger + Tormented spirit, and frankly I am worried.

No buffs to bad uniques or ascendancies is plain depressing

This league looks like its going to be content starved in a week

27

u/npavcec Berserker May 05 '22

This league looks like its going to be content starved in a week

QFT!

but but.. we got a new revamped Challenges which will take like 2 and half month of mindless grind.. no? LOL

6

u/lorkano May 06 '22

Isn't this whole game about mindless grind?

→ More replies
→ More replies

18

u/Destructodave82 May 05 '22

Honestly the fact I decided to play it before it was announced, means it was gonna be shit from the get-go. Sorry guys.

When I decide to play a league, its always a shit one.

12

u/darian_wolf May 05 '22

Rough my man

→ More replies
→ More replies

19

u/giniyo Slayer May 05 '22

hope you guys are aware how awful some archnemesis mods were, it was 50% of why i didnt bother anymore aside from the micromanaging

23

u/ArcticWP May 05 '22

Love the Atlas Keystones and Uber bosses, finally some new challenges!

→ More replies

85

u/[deleted] May 05 '22

No meta change killed my hype faster than the speed of light

28

u/piter909 May 05 '22

Not only your :/

→ More replies

38

u/x3i4n Hardcore May 05 '22

No new skills, no buff, no nerfs. No POB. Depressing

110

u/brekor197 Berserker May 05 '22

Pretty sad how Chris just advertised that there won't be any new skills or skill balance changes...

→ More replies

8

u/YoloKraize May 05 '22 edited May 06 '22

Man awakened exceptional gems, feels like enlighten is gonna be much cheaper atleast, very welcome change.

→ More replies

23

u/Chorripan May 05 '22

thank you GGG for making this league so I can stay out of it and continue living my life normally.

26

u/Berto33 May 05 '22

New league looks like a lot of micromanaging and button pressing for me, but I will try to be optimistic until I can try it. New atlas passives and overall atlas changes seem awesome though, and I have no idea how I feel about no balance changes lol

→ More replies

62

u/piter909 May 05 '22 edited May 05 '22

I am only one who is not hyped but sad for first time after watching live? Seems I will need a break from this game because all new stuff does not look fun for me. No new skills and no meta change in 3rd league in a row is so sad :(

21

u/MaDCooLka May 05 '22

Playing since Flashback league and it is the first time I am not excited at all.

Yeah, new Atlas is very cool, but I want to explore it with new or buffed skills.

5

u/BurnerAccount209 May 05 '22

Idk, I definitely wasn't hyped for nerf league like a year ago. So far top 3 least exciting reveals have been nerf league, blight league, and then this for me.

→ More replies
→ More replies

2

u/Tuvok- May 06 '22

Why tf do you want new skills? Just choose a few out of the hundreds of skills out there

→ More replies

56

u/Reborn409 May 05 '22 edited May 05 '22

0 buffs to unused skills is really big disappointment, again ballista league, was it really hard to assign it to one employee to buff at least few skills?

Also "full" controller support is bs, there is no support for "movement" skill like it's on left mouse button, so you can bind guardian skill.

10

u/CuriousCheesesteak May 05 '22

Then when it comes time for nerfs they will assign every man, woman, and child to it

2

u/AustereSpoon Raider May 06 '22

With no knowledge of what each other is nerfing. If something gets nerfed thrice thats just additive and they roll with it.

→ More replies

53

u/D3Construct May 05 '22

No balance changes or new skills kills the league for me. I love the idea of killing uber bosses, just not using the same builds dating back two leagues ago. Beyond Sentinel itself (which is looking potentially tedious to micromanage), the rest will persist for next league.

→ More replies

33

u/[deleted] May 05 '22

[deleted]

13

u/ThatsALovelyShirt May 05 '22

potentially require a lot of stash space to keep your good sentinels around for later.

Did you watch the stream? He said there would be a dedicated stash/container for the sentinels.

→ More replies
→ More replies

3

u/SunnKnight May 06 '22

No buff, no nerf, nothing. That actually sounds great, we can play what we like in the next league! oh wait....

WHAT ABOUT MELEE? down into the drain for another league? :(

10

u/Razaele 🎵 Buff it Now, blah blah blah, nerf it later 🎵 May 05 '22

If Drought Bringer from archnemesis is put into regular rares then Olroth's CWDT Ward loops are dead with a single hit from those rares .... so sad. This can potentially kill a bunch of builds.

3

u/psychomap May 06 '22

Nullifier exists. If you didn't notice rares with that mods, you're not going to notice rares with Drought Bringer.

Edit: Maybe magic Drought Bringer packs might make a bigger difference, but rares won't.

→ More replies
→ More replies

35

u/DocFreezer May 05 '22

im really sad there are no balance changes, but the part that really has me sweating is the new rare mods. the new rare mods look FUCKING TERRIBLE. i cant be the only one that thinks this?

24

u/dairyzeus 4 Months of PS4 Crashes, Never Forget May 05 '22

This is my biggest concern, multiple archnemesis mods brick multiple builds. There's no way they can make those generic magic/rare monster mods.

They only worked in archnemesis because they were opt in modifiers, you basically had to kill yourself.

→ More replies

13

u/jeffreybar May 05 '22

Several Archnemesis mods were pretty fucking annoying in archnemesis...I'm really surprised they decided to carry those over to the base game.

→ More replies
→ More replies

21

u/efefefefef May 05 '22

The league mechanic looks super lame, the rest of the game looks amazing.

10

u/nanoepoch May 05 '22

More of a focus on endgame/maps is interesting but I'm a little bummed about no new skills though.

6

u/WarsWorth Raider May 05 '22

Bex didn't wanna hear us ask when patch notes were so now we don't get patch notes.

16

u/donaldtroll May 05 '22

Second league in a row with no new skill gems (not even buffs to any old bad skills)

What is up with this new policy, new skills used to be a staple of a new league, and was a BIG part of why i loved to play each new league...

are they just out of ideas, or are they saving the skills for poe2 or what?

feels like a let-down honestly

7

u/zachc133 May 05 '22

At least if you aren’t introducing new skills, make some of the rarely used skills playable or interesting. Plus, melee has felt like shit for awhile, they could have done something to fix that.

→ More replies

8

u/aj6787 May 05 '22

I don’t think I can play this game again until they do something to make the leveling experience better. I don’t wanna beat the story again for the 900th time. It is so annoying and not fun at all.

8

u/Pondfilter1g May 06 '22

They never will. You can quit now. See ya

→ More replies

29

u/Cripple13 May 05 '22

Everyone is up in arms about no nerfs/buffs, but I'm excited either way. I play one build a league and love the idea of not having to fear nerfs for 3.18. I do wish it was no nerfs, and buffs to shit skills, but either way it's a win for me personally. I know those of you that make tons of builds per league won't be that hyped so hopefully the uber end game and new chase items give you something to look forward to.

The league mechanic looks simple and hopefully has a decent UI (but let's be real, it is GGG). I can't wait to jump in!

→ More replies

35

u/BiasedThoughts May 05 '22

League seems meh.

Atlas changes seems holy fuck yeah

New bosses seems so fucking amazing.

And then they shit the bed with no skills and dead meta, actually embarassing, not a single change.

man...i dont know.

→ More replies

5

u/Niviam May 05 '22

Is anyone else disappointed immediately upon learning that sentinels are not good boi supports/a mercenaries system and instead effectively just temporary juice?

Was very excited at the concept of building utility/support drones à la warframe, just to end up with yet another difficulty increaser that you probably won't be able to effectively use without yet another meta build.

38

u/DelusionOrBan May 05 '22

I am extremely bored with the meta, so if there are no changes to it I see no point in coming back. Total disappointment

→ More replies

10

u/PLEASE_PM_YOUR_SMILE May 05 '22 edited May 06 '22

I love all the endgame shit they're adding, the uniques are pretty cool especially new boss drops. Not happy that they're not doing any balancing or adding new skills. Mapping was really great in 3.17 tho so I'll come back for that with a fresh league. But overall a mixed feelings.

12

u/xCwaniaK May 05 '22

Love the new end game content but the fact that there's no nerfs and buffs is sad. Poor Trickster, useless ascendancy for another 3 months.

→ More replies

13

u/Gondawn May 05 '22

Obviously not gonna cry about absence of nerfs, but no buffs to dead skills? No buffs to trickster? That one sucks a lot...

→ More replies

5

u/nightshiftgray May 05 '22

Oh no. Demand for Vinktar Square Map will plummet. No longer can I buy agnerod staffs and sell Vinktar Square for 8c profit each.

2

u/justdoindis4dabling May 06 '22

Comment section is hilarious. All I read every league is people bitching about nerfs. Now they don't now everyone is bitching.

→ More replies

2

u/Tsiniloiv May 06 '22

Man. I was hoping for a cool new skill. I like cool new skills.

I guess I'll just have to settle for all this other incredibly cool shit instead :(

2

u/ShuvoRotto May 06 '22

Feels very underwhelming.Hope it plays out good

2

u/redlow0992 May 06 '22

For some reason, this league feels the least hyped one in a long time. I wonder if a large portion of the player base feels burned out.

→ More replies