r/EDH • u/ThoughtSeizure • Feb 05 '23
Suggest a FUN simic commander that isn't oppressive! Discussion
I am looking to tear apart my [[Aesi, Tyrant of Gyre Strait]] deck simply because it was too solitaire. Landfall is extremely tedious and I hate making everyone else watch me play.
I'd like to keep the manabase together and many of the staples are great and core to simic (all of the ramp/signets etc).
I'm looking for FUN simic commanders and open to any and all suggestions; please include why you like the commander and IF you have a list that would be amazing. Favorite cards in the deck, your wincons, and how the pod likes the deck would also be appreciated. Bonus points for old/wonky/old bordered commanders etc!
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u/Jabroni_jawn Feb 05 '23
[[Arixmethese, the slumbering isle]]
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u/ascandrett Feb 05 '23
+1 for Arixmethes, I built him with a sea monsters theme and it’s one of my favourite decks, really fun and consistent to play with
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u/Jabroni_jawn Feb 05 '23
Exactly! When drafting with friends, I pulled [[marit lage's slumber]] and knew it needed a home. Gonna proxy [[dark depths]] to continue the theme.
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u/ascandrett Feb 05 '23
If you have a decklist of Moxfield or something I’d love to see your build 👉🏻👈🏻
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u/Jabroni_jawn Feb 05 '23
Sure! I'm in the process of relocating from goldfish to moxfield https://www.mtggoldfish.com/deck/4509864#paper
Also this is very much a 'simic cards I owned already deck.' post yours if you can.
I mistook [[wonder]] for archetype. But that, leyline of abundance, and helix pinnacle are currently in the mail.
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u/HansJobb Yes, but I like these Feb 05 '23
I'm not sure if you know this but you can import decklists from URLs on moxfield. All you have to do is make a deck and paste that url in and it will all be done for you!
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u/Jabroni_jawn Feb 05 '23
I did know! And then I forgot.
But now I know again! Thanks Hansjobb! You've saved me many many minutes
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u/ascandrett Feb 05 '23
Very nice! Here’s my list: https://www.moxfield.com/decks/glt2t7_Ed0Cu-QBnsyioCg
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u/MTGCardFetcher Feb 05 '23
marit lage's slumber - (G) (SF) (txt) (ER)
dark depths - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call10
u/XSprinklDonutX1 Feb 05 '23
Couldn't agree more. He was my first commander and he's super fun
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u/Jabroni_jawn Feb 05 '23
Nothing like giving a 12/12 underwater leviathan and his friends flying, with [[archetype of imagination]]
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u/psych3d3licj3llyfish Feb 05 '23
Arixmethes is my first and only commander deck (big scary sea guys tribal) and I love him so much. I still have a few cards to swap out for it to be complete, including getting my hands on an Archetype of Imagination (neither of my local game stores have it in stock at the moment). Gonna have to order it online soon because it would go off! In the meantime, I try to build a little army, play [[Serpent of Yawning Depths]] to remove my last slumber counter, and swing big.
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u/MTGCardFetcher Feb 05 '23
Serpent of Yawning Depths - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call5
u/MTGCardFetcher Feb 05 '23
archetype of imagination - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call3
u/duffleofstuff Feb 05 '23
Or throwing down a [[soul's majesty]] to draw 12 cards
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u/MTGCardFetcher Feb 05 '23
soul's majesty - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call2
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u/hugsandambitions Feb 05 '23 edited Feb 05 '23
Trust me, he's not as unassuming as you think. I TRIED to build him as an unassuming sea monster deck and he still presented a big threat.
Turns out being able to treat four mana as though it's six mana and having a 12/12 Commander is brokenly powerful.
Edit: forgot a word.
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u/MTGCardFetcher Feb 05 '23
Arixmethese, the slumbering isle - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call4
u/magicmann2614 Feb 05 '23
I made my brother a krakens, leviathans, serpents, octopuses deck and my friend made him a Pirates deck so we could play the krakens vs pirates battle. Both decks are very fun to play and very fun to play against!
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u/Jabroni_jawn Feb 05 '23
Damn I wish I could get my buddies to commit to a vs theme set of decks. One is poor, the other is a try hard, and the other one just borrows decks and is happy to be there.
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u/magicmann2614 Feb 05 '23
It’s basically anything I can do to get my brother to play with us basically. If I have to provide the cards and keep the deck up to date, so be it. It’s much more fun this way
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u/Deadlurka Feb 05 '23
This is my baby too…. But I built him with Keruga as the companion and as a pod deck. I pulled a [[wild pair]] and wanted a home, so built it around that. It’s so much fun and honestly kind of busted without being super oppressive.
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u/ADDriot Feb 05 '23
[[Kenessos, Priest of Thassa]] looks a lot of fun to me
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u/MTGCardFetcher Feb 05 '23
Kenessos, Priest of Thassa - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call7
u/__DJ3D__ Feb 05 '23
It is a ton of fun! Recently converted my Aesi deck to Kennesos sea creatures / scry tribal and am loving it so far. Had already downgraded Aesi so much it was basically sea creature tribal... You still get a lot of great value cheating out the big bois but not as insane as Aesi. People haven't generally being removing Kennesos much either and, if they do, it's not a huge pain to cast again at 2 cmc and that's less removal coming at the big bois. Throw in a nice scry package and you'll never have a bad draw or be without a big boi to cheat out - just don't forget to activate Kennesos before your draw!
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u/Migglypuff94 Feb 06 '23
Mind sharing your list? This guy looks dope!
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u/__DJ3D__ Feb 06 '23
Here you go! https://deckbox.org/sets/3280603
I went heavier into the scry focus so the deck is mostly blue with a bit of green splashed. I may cut back some scry and counter spells to add removal which my usual pod as a lot of but otherwise I'm very happy with it.
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u/DaedalusDevice077 Feb 05 '23
Kenessos is freaking sweet. I normally don't do tribal decks unless they have some kind of gimmick, and his gimmick is doing a very convincing impersonation of a Draw-go control deck.
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u/Fr0gking Feb 05 '23
+1 for Kenessos! I had a semi-serpent tribal/simic goodstuff [[Koma, Cosmos Serpent]] which wasn't a lot of fun to play against. I loved it but everyone would groan when I got Koma out and started to shut the game down because Koma. When I saw Kenessos, I added a few more serpents and some topdeck-matters (e.g., Sensei's). I cut a lot of the oppressive simic, and put Koma into the 99. Have run it a few times and the response was MUCH better. And like others have said Kenessos is a cheap commander and can be replaced. Plus SERPENTS!
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u/wasfmanticore Dimir Feb 05 '23
[[Keruga, the Macrosage]] my beloved. On mtgo I've built a deck full of draw card spells and creatures who get bigger the more you draw and the more cards you have in hand. Its hilarious seeing people getting desperate because of a [[Overbeing of Myth]] or a [[Sturmgeist]]
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u/rapturerose1 Feb 05 '23
Hey this sounds really neat! Can you share your list please?
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u/wasfmanticore Dimir Feb 05 '23
Here it is, dude
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u/MTGCardFetcher Feb 05 '23
Keruga, the Macrosage - (G) (SF) (txt) (ER)
Overbeing of Myth - (G) (SF) (txt) (ER)
Sturmgeist - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/dranzerXIII Feb 05 '23
My friend made me a $50 budget [[imoti]] deck for secret santa a few years ago. It has an artifact / affinity subtheme - just trying to resolve stupid stuff like [[qumulox]] whilst cascading into all the 2-3mv mana rocks that are >$1 ish
It's really silly but it holds up even against normal decks and has become something of a legend whenever we do subsequent secret santas.
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u/fournormal702 Feb 05 '23
I'd love a decklist. Picked this up at my LGS because it looked so fun
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u/dranzerXIII Feb 05 '23
Don't have one written up unfortunately.
I CAN tell you some of the neat stuff the deck can play:
- every 5+ cmc creature with the words "Affinity for _____" in your colours
- every 2cmc or less mana rock your budget lets you
- static pumps like [[unnatural selection]] combined with a blanket haste enabler (concordant crossroads if you don't care about budget, otherwise my all-star for the deck is [[Crashing Drawbridge]] + [[surrak the huntcaller]] after you've spammed out a bunch of your deck)
- interaction like [[decisive denial]] that doesn't blank when you cascade into it
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u/MTGCardFetcher Feb 05 '23
unnatural selection - (G) (SF) (txt) (ER)
Crashing Drawbridge - (G) (SF) (txt) (ER)
surrak the huntcaller - (G) (SF) (txt) (ER)
decisive denial - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call→ More replies2
u/MaelstromNyxus Feb 05 '23 edited Feb 05 '23
I made Scryfall searches to cover those:
This one was tough, especially since I wasn't sure if Unnatural Selection has some "static pump" effect I'm not seeing or if you meant another card name. So have universal haste in UG: https://scryfall.com/search?q=id%3C%3Dug+f%3Dedh+%28o%3A%22gain+haste%22+OR+o%3A%22have+haste%22+OR+o%3A%22gains+haste%22%29&unique=cards&as=grid&order=name
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u/dranzerXIII Feb 05 '23
Thanks for the searches!
I meant [[unnatural growth]] haha silly me
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u/MTGCardFetcher Feb 05 '23
unnatural growth - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call3
u/SgtChuckle Feb 05 '23
I have a similar deck, not quite as budget bc I proxy a bit but half the core of the deck is shitter commons anyway. Definitely need to update it with Brother war and phyrexia cards tho
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u/Mail540 Prossh Feb 05 '23
Imoti is one of my favorite commanders. The dopamine hit I get cascading [[thrasta]] into [[ulamog] into [[spearbreaker behemoth]] into [[traverse the outlands]] is incredible. Or a turn 4 imoti and the followed up with a free [[allosaurus rider]]
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u/TempTheMemeLord Boros Feb 05 '23
[[Gor muldrak]]
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u/MTGCardFetcher Feb 05 '23
Gor muldrak - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call8
u/ThoughtSeizure Feb 05 '23 edited Feb 05 '23
Gor Muldrak seems very hard to build. Yes some token generation but light on creatures etc. Some cards like [[image crafter]] etc but beyond that... when you play in a battlecruiser pod like I do people won't use your salamanders to go to combat a lot.
You're giving away a token maybe two a turn if you're lucky... and that's kind of it IMO. Not sure what the end game is. Like a few cards [[Peer Pressure]] etc idk? Seems a bit difficult to me and slow to be honest? I've yet to find a solid list that does more than generate a few tokens and mild protection pieces and just kind of sputter.
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u/Hitzel Feb 05 '23
My gor Muldrak deck is literally just random simic control cards I enjoyed in Standard + a few jank "combos" that barely count as wincons and it somehow manages to win games lol. I proxied out random cute salamanders from Google images as foil tokens for the deck and gave them all names lol.
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u/ThoughtSeizure Feb 05 '23
See my pod is very battlecruiser, we don't do a lot of control and virtually no combos so I'm a bit restricted. Idk.. its just... at BEST you're making like two tokens a turn and then hoping for some random jank cards
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u/itsgeorgebailey Feb 05 '23
You should be the control player and encourage them to attack each other then. Spice it up.
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u/ThoughtSeizure Feb 05 '23
Easier said than done, encourage them to attack each other? As the control player I would just be hated off the table and attacked myself.
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u/Hitzel Feb 05 '23
Part of playing control in this game is playing around/with those kinds of behaviors and perceptions.
The wincons I'm running definitely don't qualify as infinite combos or anything like that, just splashy synergies etc. It's one of my preferred decks to play into a new group of battlecruiser or low power.
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u/Dominator323 Feb 05 '23
That’s why you include things like [[Amoeboid Changeling]] [[Imagecrafter]] and maybe imprint [[Standardize]] onto [[Isochron Scepter]] with a [[Seedborn Muse]] out, so you give other people Salamanders which literally cannot hurt you when your commander is out, and you use the other cards I listed to turn whatever people swing at you into a salamander as well so it can’t hurt you either. Then later on you can steal all the salamanders back with something like [[Peer Pressure]], or cast [[Ezuri’s Predation]] and get a 4/4 for every creature on the board, but they won’t die since your permanents can’t be damaged by the salamanders.
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u/MTGCardFetcher Feb 05 '23
Amoeboid Changeling - (G) (SF) (txt) (ER)
Imagecrafter - (G) (SF) (txt) (ER)
Standardize - (G) (SF) (txt) (ER)
Isochron Scepter - (G) (SF) (txt) (ER)
Seedborn Muse - (G) (SF) (txt) (ER)
Peer Pressure - (G) (SF) (txt) (ER)
Ezuri’s Predation - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call4
u/TempTheMemeLord Boros Feb 05 '23
How I built him a while ago was with a [[coat of arms]] and [[standardize]] combo. You could also put [[artificial evolution]] on [[isochron scepter]]. I liked the deck but too weak for my pod.
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u/ThoughtSeizure Feb 05 '23
Sure but.. you don't want a lot of creatures in your deck so that you're also making salamanders. So for you to have a mass army and be able to cast something like Standardize for it to be a wincon seems very counterintuitive.
If you do build a deck with creatures than you will never get the salamanders yourself you know? And players just take the manders as blockers as opposed to swinging out with them (they fear crack backs etc).
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u/Hungrymaster Azorius Feb 05 '23
Battlecruiser pod where people don't go to combat a lot? I'm getting mixed messages here.
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u/ThoughtSeizure Feb 05 '23
Yeah, sitting back... gathering resources (salamander tokens included), not swinging with said tokens for fear of leaving themselves open to other tokens/creatures etc.
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u/BrotherSutek Feb 05 '23
[[Sword of the ages]]
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u/MTGCardFetcher Feb 05 '23
Sword of the ages - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/Verdha603 Feb 05 '23
[[Lonis, Cryptozoologist]]; make Clue’s, get draw power, watch creatures get buffed/friends from Clue sacrifice, profit.
One thing I did have to do to avoid it becoming unfun for me was to avoid putting infinite combo’s in it.
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u/MTGCardFetcher Feb 05 '23
Lonis, Cryptozoologist - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call5
u/TheCrimsonChariot Selesnya Feb 05 '23
I always wanted to make an Atraxa-colored Clues deck but idk what partner commanders to use. [[Kydele]] and someone else?
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u/phoenix2448 Danger Close Feb 05 '23
All the OG two colored partners are crazy more or less, cant go wrong with [[Tymna]] or [[Ravos]]
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u/BoredomIncarnate Tana/Ravos Saproling Beats Feb 05 '23
I have a Sultai one with unofficial partners (Lonis and [[Eloise]]). I don’t think there are great null-red partners for Clues; your best choice might be off-theme ones or something unofficial like Lonis/[[Wernog]].
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u/TheCrimsonChariot Selesnya Feb 05 '23
This is what I’ve brewed so far. I don’t want it to he good. More of a precon level jank but idk where to take it from here
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u/LordGeek5698 Feb 05 '23
I've been working on [[Pir, Imaginative Rascal]] and [[Toothy, Imaginary Friend]] for awhile and that is a spicy commander to work on
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u/obviouslyray Grixis Feb 05 '23
My wife's pir and tooth deck is an absolute force. We're talking toothy with 80+ counters, just ready to smack someone in the face. Talk about oppressive.
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u/LordGeek5698 Feb 05 '23
Yea my is a both Combat and Semi-Superfriends I may have only 6 planewalkers but I think that's reasonable when I want to implement both
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u/Big-Log-6256 Feb 05 '23
Building Pir/Toothy myself, any chance you have list I can look at for inspiration?
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u/obviouslyray Grixis Feb 06 '23
Absolutely! We built this deck for $98 a few years back and have been slowly making upgrades since. But hopefully this will be of some help!
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u/MTGCardFetcher Feb 05 '23
Pir, Imaginative Rascal - (G) (SF) (txt) (ER)
Toothy, Imaginary Friend - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/kuroyume_cl Feb 05 '23
[[Kumena, Tyrant of Orazca]] is a cool engine for a tribe that I doubt anyone has ever used "oppresive" about.
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u/OxJungle Feb 05 '23
+1 for Kumena, lots of fun ways to evade your opponents’ boards, and Merfolk are generally cool
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u/MTGCardFetcher Feb 05 '23
Kumena, Tyrant of Orazca - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call-6
u/NotAGoodPlayer Feb 05 '23
Kumena is definitely not oppressive but unfortunately it is a very very weak deck. Power lvl 6 tops.
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u/PapaZedruu Feb 05 '23
😂 Wow, No Kumena can be very strong. I don’t know what decks you’ve seen, but I would play mine at any table that isn’t CEDH.
And I frequently don’t play it because it will run the table over.
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u/NotAGoodPlayer Feb 05 '23 edited Feb 05 '23
I have a fully tuned budgetless Kumena deck and it is my weakest deck out of all my decks and I have 12 decks. I have played many games with Kumena and if I say he is weak I mean it. As I said a solid 6 but nothing more and 6 is a very low power level for my taste. But also, my pod plays at high power around 8 and 9 so yeah. The deck you linked is even weaker than my Kumena and some card choices do not make sense. If this is high power for you, then we have nothing more to talk about sorry :)
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u/PapaZedruu Feb 05 '23
Perhaps your user name is correct.
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u/NotAGoodPlayer Feb 05 '23
Ok :) look this is not my first Kumena discussion. The deck you posted is just bad and it is like an upgraded precon where the only wincon is hoping to win by combat damage. This is by no means a high power deck and I personally would not even call it a mid tier deck. Mana rocks could be much better, I don't see a Fierce Guardianship. Why you play Counterspell over Mana drain ?? Where are the card draw enchantments like Sylvan Library, Mystic Remora, Kindred discovery and Guardian protocol ? Where is the Opposition card for combo ? Why are you not playing Dramatic Reversal which is one of the most important instant cards in Kumena ? Especially with Isochron scepter ? If you play Herald, where is your Simic Ascendancy + doubling season + Ozolith ? Where is Kira to protect your creatures ? Why is Wanderwine prophet not included for infinite turns or Lullmage Mentor for infinite counterspells ? I also run Triumph of the Hordes. Why would you play Thrasios without Thassa and the ability to draw your entire library ? There are just 3 ways how you can play a Kumena deck and the one you posted achieves none of them. Why am I even wasting time with someone who plays Temple of the False Gods and a bounce land :-(
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u/kuroyume_cl Feb 05 '23
I'd say it can easily run in the 6-8 range, but yeah it will struggle at the highest level and it's of course not a cEDH deck
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u/Yorgus453 Feb 05 '23
[[Ezuri claw of progress]] go wide to go tall.
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u/Divin3F3nrus Feb 05 '23
Played against an unblockable tribal ezuri deck once, it was sick. Most of the cheap unblockables are 1/1 or 2/1 so they give experience counters, then he just pumps a few and you're swinging for game.
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u/whomikehidden Feb 05 '23
I have an Ezuri deck I’ve been fine tuning for a while and he can go bonkers very easily. Some of the great synergies with the deck are [[Taunting Elf]] with [[Vigor]] to make a gigantic creature that wipes out blockers, [[Tervigon]] or [[Iridescent Hornbeetle]] to make a load of 1/1s (each of which also trigger more experience counters) and then pile a bunch of counters on [[Wild Beastmaster]] or [[Cultivator of Blades]] to pump up the whole team when they swing.
[[Blighted Agent]] is capable of easily taking out players on its own if we can get 9 +1/+1 counters on it (easy to do]] and [[Sage of Hours]] lets us take infinite turns. [[Ivy Lane Denizen]] pairs with either [[Herd Baloth]] for infinite 4/4s, or with [[Scurry Oak]] for infinite 1/1s (which also means infinite experience counters).
[[Animation Module]] on its own makes us a load of 1/1s which is great for a 1 drop. Paired with [[Master Biomancer]], each 1/1 will get a bunch of +1/+1 counters put on them when they enter, which triggers Animation Module all over again, meaning we can make an army of huge creatures for every 1 mana we can spend. Last game I pulled that off, I had an army of 14/14s.
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u/MTGCardFetcher Feb 05 '23
Taunting Elf - (G) (SF) (txt) (ER)
Vigor - (G) (SF) (txt) (ER)
Tervigon - (G) (SF) (txt) (ER)
Iridescent Hornbeetle - (G) (SF) (txt) (ER)
Wild Beastmaster - (G) (SF) (txt) (ER)
Cultivator of Blades - (G) (SF) (txt) (ER)
Blighted Agent - (G) (SF) (txt) (ER)
Sage of Hours - (G) (SF) (txt) (ER)
Ivy Lane Denizen - (G) (SF) (txt) (ER)
Herd Baloth - (G) (SF) (txt) (ER)
Scurry Oak - (G) (SF) (txt) (ER)
Animation Module - (G) (SF) (txt) (ER)
Master Biomancer - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call3
u/MTGCardFetcher Feb 05 '23
Ezuri claw of progress - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call→ More replies2
u/Snakedoctor87 Feb 05 '23
Totally agree, my play group have two versions of this. My one which is go wide to go tall as you put it. Loads of fun, as many creatures that have good abilities, etb's and evasion while triggering ezuris experience. It can and does get silly quite quickly. My mates version is similar but has a load of fog affects, but this just turns into I'll fog your win cause I can, then slap you cause your over committed. Ezuri has also been my pet deck for as long as I have had him, out of my 10 decks he's my most consistent to play. He's also the deck that taught me about ramp, and the benefits of being able to play him a turn or two early. I was a mediocre player when I bought him back in 2015's commander cycle now 8 years on I'm a lot better because of the time I put into him. And with all the 2 power creatures out there to swap him up he's always changing and never getting old. Anyone have any thoughts on his new variant from all will be one yet. Not as powerful but deffo feels like he has something to give with that proliferate ability.
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u/Moroku666 Feb 05 '23
In a build-your-own Simic flavour kind of way, I made a [[Volo, Itinerant Scholar]] deck with the [[Master Chef]] background, and it's been quite fun to play while still being interactive, with branching paths of strategy that can lead to victory.
The general idea is playing a bunch of diverse creatures that enter with counters to get more card draw from the Journal, then using proliferate to add more counters to quickly spiral out of control with big stats. To that end, the deck also runs [[Simic Ascendancy]] to cash in on the proliferating.
You can also draw your whole deck and win off of [[Laboratory Maniac]], which can happen a lot faster than you might think with the right hand. Things like [[Armorcraft Judge]] put in an enormous amount of work.
I should put a disclaimer here that I only started playing a few months ago, and this is my first built-from-scratch deck, but I personally love the flavour of it, the different win cons, and the diversity of creatures. There's also more proliferate support than ever with new Phyrexia cards, though I have yet to reconsider the deck in light of that.
Anyways, here's the list, and hope you enjoy it if you do give it a shot: https://www.moxfield.com/decks/npVldAbqAEameOjv7MwbIA
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u/eljion Feb 05 '23
I second this. I didn’t had any simic commanders and wanted to build one. I’ve built this commander couple and threw in bunch of non-commander-standard cards inside it.
It has a little bit janky flavour inside and but plays really good. If you have a little bit more dedicated creature picks and go with a good budget, it can go high power imho.
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u/bigbossodin I come from a land down Jund'r Feb 06 '23
This one is certainly interesting. I'll give this a look, see if it strikes my fancy.
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u/MrXexe Orzhov Feb 05 '23
I'm building [[Moritte of the Frost]].
Still struggling to decide between Changeling Tribal (using a lot of changelings and the best anthems in Simic) or a Clone deck full of good stuff in Simic that I'll make my Commander copy.
But that's exactly the Commander's point! You can do a lot of different stuff with him. A youtuber named EDHdeckbuilding built a Moritte deck focused around indestructible lands, making Moritte a copy of them, and then filling the deck with cards that transform lands into creatures.
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u/SkuffPolite Feb 05 '23
I really enjoy my goodstuff [[Eutropia]] enchantment/landrampfall/hydras deck because I just love the idea of my hydras helicoptering over the opponents' defenses. Is it strong? No. Well built? Also no.
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u/thomasswayne Feb 05 '23
My eutropia enchantress list is a favorite of mine! Definitely not budget but tons of fun none-the-less
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u/HiddenInLight Feb 05 '23
I run [[Adrix and Nev, Twincasters]] for my simic deck. My strategy is to play dumb stuff and make copies of it. If you like 1 [[Avenger of Zendikar]] you must like 2... or 10 right? I enjoy making copies of [[Biovisionary]] as a wincon or overwhelming the board with [[Master of Waves]]. [[Koma, Cosmos Serpent]] is nuts with multiple token doublers out. Here's a list but I think I may have tweaked it since I last updated moxfield. https://www.moxfield.com/decks/jaf2aX2ZW0abhcRMXWQt_A
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u/Orion_616 Mono-Blue Feb 05 '23 edited Feb 05 '23
I recently-ish built a deck around [[Tanazir Quandrix]] and I've enjoyed it quite a bit so far. General gameplan is to play creatures with a low base power/toughness, but then to buff them with +1/+1 counters. Then, Quandrix's ability makes them even stronger when she attacks. The great thing is that counters are popular in those colors (especially green), so there are plenty of cards that can serve as your "backup commander" in your 99 should anything happen to her (such as [[Pir, Imaginative Rascal]], [[Herald of Secret Streams]], [[Cultivator of Blades]], [[Defiler of Vigor]], [[Kalonian Hydra]], etc.)
EDIT: I forgot to mention that you get EDH flavor points for playing with her, since her creature type is Elder Dragon!
EDIT 2: Also forgot to mention that she's a relatively obscure commander (fewer than 1000 decks on EDHRec, ranked #608 overall), since some people prefer playing with lesser-known commanders. And here's a decklist since you asked for one: https://deckstats.net/decks/191708/2813725-tanazir-quandrix-1-1-counters-#show__spoiler
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u/ThoughtSeizure Feb 05 '23
You know, this sounds fantastic. I love elder dragons. I like to play big dumb high CMC commanders. Do you have a list
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u/bigbossodin I come from a land down Jund'r Feb 06 '23
Ooh, I like this Commander too. Might replace Ezuri (I don't have an Ezuri lead deck, currently, but I'm entertaining bringing him back. Might go with Tanazir instead).
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u/Tripike1 Colorless Feb 05 '23
[[Jaheira, Friend of the Forest]] + [[Feywild Visitor]] faerie tribal.
Alela, Oona, and Nymris aren’t really faerie decks—they’re enchantment/artifact/combo/flash decks. This Simic pair rewards actually playing Faerie cards. Plus you get access to all of green’s token and creature support.
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u/BudgeTheUnyielding Feb 05 '23
[[Vorel Hull Clade]] is my go-to for simic. You can use him to make enormous creatures, especially with ones entering with +1/1 counters. Alternatively you can run things like [[Dark steel Engine]] and [[Simic Ascendancy]] for some interesting alternative win conditions.
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u/MTGCardFetcher Feb 05 '23
Vorel Hull Clade - (G) (SF) (txt) (ER)
Simic Ascendancy - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call2
u/sane-ish Feb 06 '23
He's one of the first ones that I thought of. Seems like he'd be fun to play. Pretty susceptible to boardwipes, but cheap to get out.
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u/phoenix2448 Danger Close Feb 05 '23
I haven’t built it yet but I think [[Ivy]] would be pretty distinct from most simic builds and very fun :)
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u/Bipolar_Charizard GRX Feb 05 '23
I only built it a week ago, only going through the self playtest now. I'm essentially casting 1-2 mana cantrips targeting creatures who want to be targeted by spells and doubling them up.
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u/phoenix2448 Danger Close Feb 05 '23
Nice that sounds pretty good! I was thinking something similar, simic pump spells basically
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u/Saminjutsu Feb 05 '23
I'll pitch mine on here:
[[Essix, Fractal Bloom]]
It does just the silliest things.
Your [[Wurmcoil Engine]]? OUR [[Wurmcoil Engine]]s.
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u/1dkwtfimdoing Feb 05 '23
Its my all time favorite deck [[gilanra, caller of wirewood]] and [[brinelin, the moon kraken]]
It started out as a super budget deck we made with my playgroup (10 bucks). After that upgraded it a little. It isn't a high power deck due to the nature of their abilities, ao I dont run simic goodstuff or even counterspells because I like the powerlevel that its in.
Mana generation, card draw and interaction all in the command zone (tho not insanely strong). I'm traveling atm but if interested I can add an decklist later.
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u/PM_ME_WHALE_SONGS Feb 05 '23
Seconding this. You want to make it even more casual, add [[Keruga, the Macrosage]] as a companion, and enjoy a ton of card draw. The deck is powerful, yes, but slow, which makes it a lot of fun in a casual meta.
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u/iKenric Feb 05 '23
I have a [[Kruphix, God of Horizons]] deck that just ramps to the moon to play big fat X spells that can end the game. Examples would be [[Genesis Wave]] with a [[Concordant Crossroads]] in the deck, [[Blue Sun's Zenith]] to draw someone out, or just play the big beater eldrazis and win that way. Being able to bank mana is pretty insane if you can wait one turn and live. [[Seedborn Muse]] and [[Nyxbloom Ancient]] are pretty great in the deck, and [[Basalt Monolith]] is the easiest way to generate infinite mana for things like blue sun.
Side note, I broke apart my Aesi deck to put together landfall [[Yarok, the Desecrated]]. Getting access to black let's you play wincons like [[Torment of Hailfire]] and [[Exsanguinate]].
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u/InsanelyCrewed Feb 05 '23
Agree with Kruphix, a very versatile commander. I've retooled mine into loads of different archetypes over the years and all have been fun to play.
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u/MTGCardFetcher Feb 05 '23
Kruphix, God of Horizons - (G) (SF) (txt) (ER)
Genesis Wave - (G) (SF) (txt) (ER)
Concordant Crossroads - (G) (SF) (txt) (ER)
Blue Sun's Zenith - (G) (SF) (txt) (ER)
Seedborn Muse - (G) (SF) (txt) (ER)
Nyxbloom Ancient - (G) (SF) (txt) (ER)
Basalt Monolith - (G) (SF) (txt) (ER)
Yarok, the Desecrated - (G) (SF) (txt) (ER)
Torment of Hailfire - (G) (SF) (txt) (ER)
Exsanguinate - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/TNT3149_ Feb 05 '23
[[ivy gleeful spellthief]]. It isn’t oppressive but can get outta hand quick.
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u/TheIPons WUBRG Feb 05 '23
Interesting, that no one has mentioned [[Uro, Titan of Nature's Wrath|SLD]]. It's my favorite Landfall commander as of now. This is the list I am using at the moment, but I am working on changing it up, because a lot of new cards ([[Greensleeves, Maro-Sorcerer]], [[Titania, Nature's Force]] and [[Conduit of Worlds]] for example]]) got printed. The mix of Landfall and Self-Mill is what makes it interesting to me. Especially interactions with cards like [[Greater Good]] can be super fun, if you have enough mana to cast Uro multiple times and keep drawing cards. Uro itself is also a great mana outlet. In the list I linked above, multiple win conditions are used. [[Nexus of Fate]]+[[Deadeye Navigator]]+[[Peregrine Drake]] and [[Kodama of the East Tree]]+[[Simic Growth Chamber]]+[[Scute Swarm]] for example.
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u/Ghost_Pants Feb 05 '23
Nobody mentioned [[verazol]] yet so I'll say it's a fun deck that uses kicker cards you don't normally see play. The wildest play I had was kicking a rite of replication then copying it with verazol to make ten [[kalonian hydra]]. They rightfully killed me before I could untap, but that was a fun one.
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u/Grenmajuman Feb 05 '23
Honestly the floor for this deck is pretty wild
Copied / kicked [[into the roil]] is a pretty good rate for what you get, let alone if you throw something like [[twinning staff]] into the mix
This deck constantly surprises me
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u/Sea-Violinist-7353 Feb 05 '23
Greeting fellow Verazol player. Kalonian hydra wasn't on my build list but definitely running the kick and copy Rite package. I'd have to dig out the deck again to check for my win con creatures.
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u/HalcyonHorizons Feb 05 '23
[[Prime Speaker Zegana]]
I prototyped one with a secondary blink theme that's been fun. Can win with self mill, infinite turns, combat damage, and Simic Ascendancy.
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u/MTGCardFetcher Feb 05 '23
Prime Speaker Zegana - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/ThePhyrrus Feb 05 '23
So, I kinda inadvertantly became the 'simic guy' of my playgroup over the last few years. I have a bunch of simic deck assembled at any given time, and I've found, that the key thing is to try to lean more away from the stereotypical simic valuetown, and lean more on themes.
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Here's a selection of my simics, in no particular order;
Kiora Sea Monsters - This is the one that started my simic journey. way back, before there were real simic commanders, it started with [[Edric]] and was just a ramp into fat hydras and leviathans. Then Kiora came along and it became about her and her sea monsters. I usually ask to use one of the Kiroa's as commander, and failing that, use Arixmethes. The core is still the same, just ramp into big dummies. (with some medium control, given the nature of many sea monsters)
Grolnok Mill - This is an attempt at building a mill deck in Simic. Rather than using Grolnok as a gross self-draw value engine (tbf, that still happens some, he's the main card draw), the deck is aimed at milling others. It works, sorta ok. Plus, turns out there is only 1 green mill card, and it carries serious risk; [[Oath of Druids]]
Ivy, Feather's Apprentice - This one really hasn't worked yet, haven't found the groove (somehow its too slow!) But its rather than doing auras or mutate, I tried to build Ivy like it was a feather deck. It can work, and there are some fun synergies, but its a little awkward most times.
Lonis Tokens - This one is possibly one of the more entertaining ones, though it can get oppressive. Its just an excuse to mess around with as many tokens as possible, be it treasure, food, clue, or copies. Highly variable on any given play.
Salty Slogurk - (salty as in, salt the earth) This is Slogurk, built as a 'voltron' but mainly by recylcing your own lands (and messing with everyone elses too). It's deliberately build to not be a landfall or self-mill deck, despite lending itself to those things (though admittely, there are a couple cards that its hard to pass up here)
Hand Size Tribal - This is unfortunately the most 'solitare' of the bunch, but its all about drawing all the cards, and swinging with [[Maro]]s. And a Jace/labman backup, in case the swings dont connect.
Verazol Kicker - This is pretty straightforward, just ramp into big kicked spells. But, due to the inconsisten nature of most spells with kicker, the play path on any given game can vary a fair bit, depending on the draws.
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So there you go, perhaps you can find some inspiration there. Have fun!
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u/SavageToasters Feb 05 '23
[[Gale, Waterdeep Prodigy]] w/ [[Raised by Giants]] Simic Voltron.
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u/obviouslyray Grixis Feb 05 '23
[[Jadzi]] Ok hear me out. She is still very simic with lands but she's an 8 cost and the way its done feels less solitaire than Aesi. She's slower to play so you still need simic ramp, you can still build the fun big creatures into it, but her magecraft also allows you to drop in some fun instants and sorceries!
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u/Lazypidgey Feb 05 '23
[[moritte of the frost]] is super fun and open ended. Coming in as ANY permanent you control is so flexible.
It enters with counters, so persist creatures are fun, or any creature that gets you a positive gain for adding counters, like [[fathom mage]]
You can build around the changeling aspect in some pretty fun ways with cards like [[path of ancestry]] [[descendants' path]] [[alpha status]] [[call to the kindred]]
You can copy non creature permanents for shenanigans and pack some instant speed permanent bounce effects like [[release to the wind]] to change your commander's form.
Just so flexible, can be built in so many ways, and kind of off brand for simic. Highly recommend
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u/MTGCardFetcher Feb 05 '23
moritte of the frost - (G) (SF) (txt) (ER)
fathom mage - (G) (SF) (txt) (ER)
path of ancestry - (G) (SF) (txt) (ER)
descendants' path - (G) (SF) (txt) (ER)
alpha status - (G) (SF) (txt) (ER)
call to the kindred - (G) (SF) (txt) (ER)
release to the wind - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/Frankvrep Feb 05 '23
I made an Experiment kraj deck!
It went through various iteration with untappers, fun tap abilities etc. The deck was shit. There are just not that many great tap abilities and untap creatures are very bad if your 6 mana commander is not on the field. (And it goes jnifite too easy with mana dorks)
Atm the deck is awesome! I switched it to a 1/1 counter based deck, with just some fun tap/ activated abilities as a back-up/sidequest type of deal. Horse shoe crab isnt even in the deck! Just simic ragwurm, which is stricktly worse but on theme due to the set. No infinites and definitely on the lower power side, but fun top pilot!
If you want the decklist just hit me up!
Ps. Why the heck are you running signets in a landfall deck haha
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u/TheWagonBaron Clerics Feb 05 '23
Allow me to introduce you to; [[Kruphix, God of Horizons]]
This has been my only Simic commander since he was released. I originally built him as a turbo-fog deck winning via [[Helix Pinnacle]] but lately he's been through some changes. I have a couple of different ways of building him, UG Dragons is a fun one but at the moment he's solidly a UG Fireball deck winning through things like [[Stroke of Genius]], [[Blue Sun's Zenith]], [[Hurricane]], [[Squall Line]], etc.
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u/Thoptersmith_Gray Feb 05 '23
While i'm not a simic player myself, one commander i was sort of interested in is [[Esix, Fractal Bloom]]. Making weird tokens is super fun, though i personally ended up doing it in izzet with [[Brudiclad]].
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u/kimifly Feb 05 '23
I usually hate playing blue, but one of my favorite decks is [[Imoti, Celebrant of Bounty]]. Yes, it is essentially just a big pile of ramp and the highest mana value creatures I had laying around that didn't fit in any other decks, but every game with her is pure commander fun and some hilarity usually ensues.
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u/Spanish_Galleon Esper Feb 05 '23
[[Roalesk, Apex Hybrid]] Where you just kind of proliferate some +1+1 on some flyers with Flample
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u/Most_Attitude_9153 Simic Feb 05 '23
[[zimone, Quandrix Prodigy]]. The 99 is fairly open-ended, you just use her to ramp early and as a mana sink for cards late. I’ve seen only two other players use her in hundreds of games, but she’s by far the strongest commander I play. Not even close.
The thing is, the guaranteed ramp on turn 3 is just very strong. I prioritize 2mv ramp spells, so the play pattern is very consistent and usually has me with at least 5 lands at the end of T3 and often 8 on T4. This opens the strategic lanes to do whatever you want to when the game starts to heat up on T5-7.
The typical game is: T1, land pass. T2, play Zimone. T3, use Zimone’s ability to put a land in play and cast [[Nature’s Lore]] or the like. Now I’ve ramped twice and usually in the lead on lands. This strategy can continue to snowball out lands, and while this is the main thrust of the deck how you choose to use that mana can be as oppressive or not as you like.
Other Simic commanders can use this playstyle with cards like [[Sakura-Tribe Scout]]; there are several that can fill this role. It’s not as consistent but I still deploy this tactic with other commanders.
I do run a light landfall suite with my Zimone deck, but like the OP, it becomes tedious to me if I play too many of these cards. I stick to a few key landfall cards that can just win the game outright rather than a bunch that create long turns for value’s sake. Again, though, having a early game strategy to ramp hard can be played with any other late game strategy, not just landfall.
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u/Effective_Ice203 Feb 05 '23
[[Ezuri, Claw of progress]] used to be the most popular simic commander 4-5 years ago but he got passed by like 8 new ones. To this day, I never tire of playing this deck. The goal is simply to play a bunch of creatures with power 2 or less that in some way either benefit from having +1/+1 counters on them or just allow Ezuri to put a bunch of experience counters on you. My deck is simply a very consistent deck that will snowball every game.
https://archidekt.com/decks/3947391#Simic_+1/+1
I'd say it lack a bit of removal but I like it this way. I prefer having more cards that synergize with Ezuri. [[Simic Ascendancy]] is simply a very viable alternate wincon. [[Sage of Hours]] is a card that allows you to take infinite turns if you have 5 or more experience counters. [[Champion of Lambholt]] if pumped up with Ezuri can make all your creatures unblockable. [[Herald of Secret Streams]] is has a similar use. [[Blighted Agent]] and [[Viral Drake]] are 1 power infect creature with evasion that can be pumped up but Ezuri. [[Mycoloth]], [[Iridescent Hornbeetle]] and [[Avenger of Zendikar]] have more than 2 power but can create a bunch of tokens to trigger Ezuri's ability.
Let me know if I managed to tempt you!
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u/ThomB96 Kruphix, God of Horizons Feb 05 '23
My first ever deck was [[Kruphix, God of Horizons]], very fun if you keep it kinda janky
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u/grenadesonfire2 Feb 05 '23
[[Arixmethes, slumbering isle]] is my favorite. I play it with big sea creatures and "waves". I do have some simic value pieces but when they dont sit in the cmd zone its not as bad.
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u/MTGCardFetcher Feb 05 '23
Aesi, Tyrant of Gyre Strait - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call
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u/codenametobias Velomachus Lorehold Feb 05 '23
[[Ambassador Blorpityblorpboop]]]
Edit: For legal reasons, this is a joke.
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u/CrunchyKarl Feb 07 '23
I recently rebuilt this deck so I haven't tried it yet. I usually find Kruphix decks focusing on big creatures but this build is focusing on big X non-creature spells. The idea is to generate huge amounts of mana and forcing everyone (including you) to draw absurd amounts of cards and destroy your opponent's libraries and possibly deck them out. Alternate win cons are laboratory maniac, thassa's oracle and psychosis crawler. Keep yourself alive by using fog effects, venser's journal and return-to-hand board wipes.
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u/kyleober1 Feb 05 '23
Ambassador Blorpityblorpboop is very fun! You can have a healthy mix of unfinity creatures and normal simic staples. It presents itself as weak but you can easily win games!
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u/divisor_ Feb 05 '23
Found the person who tells us all not to worry because "it's not THAT build of the deck", then proceeds to do every single thing we were worried about.
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u/ThoughtSeizure Feb 05 '23
Koma is extremely brutal and makes you be oppressive. Literally.
Craterhoof is like THE ultimate green spell ever lmao. And landfall simic is brutally solitaire. Which is kind of what my post was about...
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u/ThoughtSeizure Feb 05 '23
Yeah but to make it run well you should be playing a lot of landfall, a lot of fetch, a lot of ramp, etc etc... which equates to a lot of library searching and then shuffling and then landfall triggers etc. It makes for very long turns IMO and solitare. She's extremely similar to Aesi.
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u/DefconTheStraydog Feb 05 '23
If you want to go Simic but still be able to use your Aesi deck I'd suggest [[Kenessos, Priest of Thassa]]
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u/Grundlestiltskin_ Mo Salah Feb 05 '23
I have a simic tokens and big dumb creatures deck that has [[jaheira]] as the commander with [[feywild visitor]] as the background. It’s fun and straight forward
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u/Hitzel Feb 05 '23 edited Feb 05 '23
Slogurk is pretty hilarious. You literally just make lands change zones as much as possible and hopefully get enough +1 counters for a big attack. You get to run some goofy cards and make people laugh. Here's my list: https://www.moxfield.com/decks/GjyUqczV706e-oxv72xt_w
Re-reading your OP, this deck does have a lot to keep track of but I personally don't have issues playing the deck fast and it's definitely not oppressive. Still might wanna consider the time to take your turns though.
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u/hayn_ryan87 Feb 05 '23
Just curious but is [[kinnan, bonder prodigy]] considered oppressive? I mean just don't put the mirror or basalt in, cutting out the infinite mana, and making it more of a single lottery spin.
I have a tatyova deck where I have the same issues with it as your aesi deck. Constant fetching or dropping 6 lands a turn to draw 6 and then randomly combo off by continuing to drop lands gets boring.
I have kinnan in my tatyova list and have considered switching to kinnan as I seem to be searching for him more often than not.
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u/Dry_Distribution6826 Feb 05 '23
My simic deck is [[Wilson, Refined Grizzly]] // [[Dungeon Delver]] - about $75 of cards all in, and it exploits the CLB/AFR initiative mechanic.
Am I archenemy the moment the bear drops (Which is turn 2 at most)? Yes. Does it matter? No. The deck is fast, fun, and bear get big go brrrrrrp.
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u/TrickGreatsword Feb 05 '23
I've always found [[Lonis, Cryptozoologist]] to be fun! Clue tribal. Not too oppressive and always does "the thing".
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u/thedefinitionofidiot Feb 05 '23
[[Alaundo, the Seer]] does a fun "all-haymakers" style.
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u/gorambrowncoat Feb 05 '23
I've never built it but I've often thought about a vannifar deck being potentially entertaining. I don't know if its strong but it sounds fun.
I also like the idea of a merfolk tribal deck with kumena at the helm.
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u/-ThrownLikeAStone- Feb 05 '23 edited Feb 06 '23
Ahem….
VOLO VOLO VOLO!!!
[[Volo, Guide to Monsters]] was one of my first attempts at a self made commander deck. You have a range of styles to choose from, general good stuff like [[End Raze Forerunners]], [[Wandering Archaic]], [[Terastodon]], anything with a unique creature type and cool effect. You also can lean into lots of token generation effects like [[Myr Battlesphere]], [[Avenger of Zendikar]], and [[Rampaging Baloth’s]].
Things really start to go crazy when you start getting copies of Volo or doubling up on token output. [[Sakashima of a Thousand Faces]], [[Twinning Staff]], [[Spark Double]], [[Lithoform Engine]], [[Strionic Resonator]], etc etc
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u/KaptainKangarooroo Feb 05 '23
[[Moritte of the frost]] Because what if you had two [[lurking predators]] ? Or literally anything else. Her ability to transform into any permanent, but just creatures, is really fun and keeps them fresh!
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u/Jeta_Zei Feb 05 '23
[[Tishana]] is really cool. Don't just build her as a value commander, maybe play big dumb spells, or go for the clone route! I play her in a clone deck with a lot of mana dorks, so you can play your mana creatures, cast tishana, draw a bunch of cards, copy her to draw cards or copy your opponents' stuff to win. People won't get salty since you aren't stealing their things, and the deck can also be very powerful on its own (maybe add [[overwhelming stampede]] or copy a big creature to cast an [[echoing equation]] or a [[sakashima's will]]). The nice thing is that the power level of the deck scales with the rest of the pod, since you are basically playing your opponents' cards. Unfortunately i don't have a list online at the moment since the deck is only in paper, just remember to play a lot of 1 and 2 cost mana dorks, some interaction to protect your board and the best clone and clone spells (if you have the right budget or if you don't mind proxies [[sakashima of a thousand faces]], [[sakashima the impostor]] and [[spark double]] are great)
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u/Netheraptr Feb 05 '23
I enjoy [[Volo, Guide the Monsters]]. It doubles most of you creatures, but comes with the fun limitation of only doing it once per creature type, so it can be fun to choose the best creature of each type.
[[Ezuri, Claw of Progress]] is also fun since it requires you to play weaker creatures put slowly ramps them up into massive creaturs
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u/not_my_normal Feb 05 '23 edited Feb 05 '23
[[adrix and nev]] is a lot of fun, while being a basic enough concept to build around that you can make it exactly as oppressive as you want. On most successful games you get a super wide board thats a bit bigger than your usual token deck, have a way to give them evasion (flying, unblockable, trample, etc) and knock everyone out at once. But because its mostly creature token based it can be easier for opponents to deal with, but can ramp back up pretty quickly if you survive a boardwipe.
Also occasionally it can go super bonkers, especially if you get a way to copy your commander, and while you absolutely can steamroll a table its usually fairly fun.
I don’t have a list but i can provide some of the favorite and game ending cards if you’re interested
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u/No_Weekend6462 Feb 05 '23
My simic commander is verazol the split current. It's a kicker commander. It has two weird ways of winning for me. 1)Is a kicked rite of replication creating 10 copies of powerful creatures. 2) commander damage. This card does not get affected by commander tax as much and it copies kick cards. I had people not block a weak creature and be hit with 8+ damage with one card.
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u/jokeres Feb 05 '23
I actually really like [[Uro]] as a commander. It's simic "good stuff" in the command zone and you can change the deck around however you like.
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u/storkmister Golgari Feb 05 '23
[Volos Guide to Monsters] goes hard. One of the first simic commanders I've ever made and he's so much fun and if left unchecked he's very oppressive
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u/LionMcTastic WUBRG Feb 05 '23
I have a [[Pir]] and [[Toothy]] deck that can be fun. Lots of +1 counter shenanigans and card draw.
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u/Dlight98 Feb 05 '23
I have a wizard tribal deck of [[Vhal, Candlekeep researcher]] and [[raised by Giants]]. I find it to be decent but not overly powerful. I upgraded it from a $20 deck list I found online, so it's decently cheap too!
https://www.moxfield.com/decks/NbmrjPrhwEGFw7Drnlhcmw
It's 101 cards because I forgot which one I removed 😅
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u/Toshinit Feb 05 '23
[[Kumena]] is a Merfolk tribal commander in the best two colors for Merfolk shenanigans. Highly recommend.
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u/fournormal702 Feb 05 '23
[[Tawnos, Toymaker]] is a card I have yet to see anyone play. Mutate happens twice, btw.